zaela-Server/utils/sql/git/optional
2019-07-21 22:18:19 +00:00
..
.gitignore utils/sql/git added 2013-02-16 18:05:41 -08:00
2013_02_18_Merc_Spells.sql Optional Merc Spells fix for violation of commit rules. 2013-02-17 22:57:15 -08:00
2013_03_14_Merc_Spells.sql Fixed Merc spell recast timers, changed how Mercs add mobs to their hate lists (should prevent IsEngaged() issues), initial Caster DPS Merc spell casting AI, initial Merc stance implementation, Mercs now suspend when their owner dies to prevent them being bugged (until it can be fixed), added 2 seconds between spell casts to be live-like. 2013-03-14 19:51:29 -04:00
2013_03_18_Merc_Spells.sql Fixed zone crash due to merc focus effects & tribute, merc aggro issues when client in melee range, spell recast timers. Added melee DPS spells/disciplines & support. 2013-03-19 00:53:01 -04:00
2013_04_09_SalvageCleanOld.sql Realized there was a better way to do the DB entries for salvage, so I changed the script. 2013-04-09 14:50:51 -04:00
2013_10_12_Bot_Bard_OOC_Songs.sql Bots- added out of combat bard songs & #bot bardoutofcombat on|off command to turn them on/off. 2013-10-12 00:47:15 -04:00
2014_03_02_CharmRules.sql Renamed optional SQL 2014-03-06 02:39:54 -05:00
2014_03_04_RootRule.sql Renamed optional SQL 2014-03-06 02:38:22 -05:00
2014_03_17_EnforceAugmentRules.sql Implemented rule-based disenchanted bag use 2015-06-07 22:07:40 -04:00
2014_03_19_RulesUpdates.sql Further refinements to root, charm, mez and fear behaviors. 2014-03-20 00:53:49 -04:00
2014_03_27_SuccorFailRule.sql Spell Effect Updates. 2014-03-27 05:14:54 -04:00
2014_04_03_SpellProjectileRules.sql -Implemented the ability to properly use live spell projectile graphics. 2014-04-09 05:17:36 -04:00
2014_04_05_ProcRules.sql Added a rule to enable multiple procs from the same weapon's other slots if a proc is deemed to trigger, Defaults to true. 2014-04-05 17:18:19 -04:00
2014_04_09_SpellProjectileRule.sql -Implemented the ability to properly use live spell projectile graphics. 2014-04-09 05:17:36 -04:00
2014_04_10_SwarmPetNotTargetableWithHotKey.sql SQL 2014-04-10 00:55:31 -04:00
2014_04_23_FocusComabtProcs.sql Missing rule SQL from prior update. 2014-05-14 07:59:12 -04:00
2014_06_29_HeadShotRules.sql Implemented SE_HeadShot, SE_HeadShotLevel - Defines headshot damage and level requirements. 2014-06-29 01:10:19 -04:00
2014_07_10_AICastingRules.sql Update to how bonuses are calculated in chance to hit code to be 2014-07-23 21:24:21 -04:00
2014_08_12_raid_timer_rule.sql Added SQLs from previous commit [skip ci] 2014-08-12 22:51:36 -04:00
2014_08_23_Complete_QueryServ_Rules_Disabled.sql Fixed non-conforming sql files. 2014-09-01 15:48:22 -07:00
2014_08_23_Complete_QueryServ_Rules_Enabled.sql Fixed non-conforming sql files. 2014-09-01 15:48:22 -07:00
2014_09_18_TellQueueRule.sql Implement tell queues 2014-09-18 22:55:06 -04:00
2014_09_20_SHDProCIDOffByOne.sql Add Spells:SHDProcIDOffByeOne to support newer spell files 2014-09-20 16:58:35 -04:00
2014_09_28_NewHundredHandsEffect.sql Add support for post June 18, 2014 Hundred Hands effects 2014-09-28 13:27:38 -04:00
2014_10_02_AAFixes.sql Some AA updates from PEQ 2014-10-02 14:10:48 -04:00
2014_10_08_LoggedOffReplenishments.sql Implement mana/hp/end replenishments if logged off for long enough 2014-10-08 03:36:31 -04:00
2014_10_24_Quick_Draw.sql Optional SQL to add AA Quick Draw 2014-10-24 01:06:07 -04:00
2014_11_09_LiveFactionMessages.sql Implement new Live-like faction adjustment message through optional rule. 2014-11-09 23:54:01 -05:00
2014_11_15_SwarmPetTargetLock.sql Updated swarm pet AI to be consistent with live. 2014-11-15 23:01:26 -05:00
2014_11_24_EnableMeritBasedFaction.sql Spells that modify model size are now limited to 2 size adjustments from the base size. 2014-11-25 02:22:58 -06:00
2014_11_26_TransformationRules.sql Typo? 2014-11-26 19:55:46 -05:00
2014_11_27_ProjectileDmgOnImpact.sql Projectiles (ie Arrows) fired from an archery attacks will do damage upon 2014-11-27 22:12:13 -05:00
2014_12_8_NPC_FocusEffectRules.sql NPC Focus Effects Optional Rules SQL 2014-12-08 18:55:23 -05:00
2014_12_15_heromodelCommand.sql (RoF+) Implemented the 6th Augment Slot for Items. 2014-12-15 17:55:23 -06:00
2015_01_21_NPC_Types_Light_Field_Primer.sql Activated light field load from npctypes table 2015-01-21 20:01:59 -05:00
2015_01_25_MyFaction_Stored_Procedure.sql Remove specified user/database. [skip ci] 2015-01-26 21:26:01 -05:00
2015_01_30_poknowledge_spell_vendors.sql (Bobaski) Add PoK New Merchant sql/git/optional/2015_01_30_poknowledge_spell_vendors.sql 2015-01-30 23:43:35 -06:00
2015_02_05_UseAdditiveFocusFromWornSlot.sql Update to some spell duration formulas (Shendare). 2015-05-08 22:23:50 -04:00
2015_02_06_AdditiveBonusWornType.sql Update to some spell duration formulas (Shendare). 2015-05-08 22:23:50 -04:00
2015_02_15_UpdatePetTypes.sql Optional SQL to convert all(?) live pets that should use the new pet type (5). 2015-02-03 07:09:24 -05:00
2015_04_30_MeleePush.sql Update to some spell duration formulas (Shendare). 2015-05-08 22:23:50 -04:00
2015_05_18_FishingLineLength.sql Change to fishing water location algorithim 2015-05-18 21:46:19 -07:00
2015_06_07_SpellsTargetBuffsRule.sql Make inspect buffs LAA optional for target buffs 2015-06-07 22:31:21 -04:00
2015_06_07_TransformSummonedBagsRule.sql Implemented rule-based disenchanted bag use 2015-06-07 22:07:40 -04:00
2015_06_28_RescaleRunspeeds_RunOnceOnly.sql Optional SQL for adjusting mob speeds. 2015-06-28 00:58:03 -06:00
2015_06_28_SetMobSpecificRunSpeeds_AfterAnyRescaling.sql Optional SQL for adjusting mob speeds. 2015-06-28 00:58:03 -06:00
2015_07_05_LiveCombatRounds.sql Rewrite NPC combat rounds logic 2015-07-05 16:36:12 -04:00
2015_07_06_TripleAttack.sql Implement Triple Attack as a skill 2015-07-06 16:11:00 -04:00
2015_07_22_CommonTongue.sql Files changed: ruletypes.h, client.cpp 2015-07-22 09:24:06 -04:00
2015_10_15_spells_new_update.sql Optional but recommended SQL to update spells_new table fields. 2015-10-15 18:22:56 -04:00
2015_12_26_oow_aa_missing.sql AA updates [skip ci] 2015-12-26 13:29:34 -05:00
2016_09_03_old_bind_wound_rule.sql Rule-based update to 'Bind Wound' behavior 2016-09-03 17:08:48 -04:00
2016_09_29_GroundSpawnsMaxZ.sql Added optional SQL to apply max z updates 2016-09-29 16:49:05 -07:00
2016_10_17_GrantHoTTOnCharacterCreate.sql Create 2016_10_17_GrantHoTTOnCharacterCreate.sql 2016-10-17 19:00:08 -05:00
2017_01_16_NPCCombatRebalance.sql Update 2017_01_16_NPCCombatRebalance.sql 2017-01-16 19:33:33 -06:00
2017_01_17_LevelStopDamageCaps.sql Add optional rule SQL for combat update [skip ci] 2017-01-17 23:34:52 -05:00
2017_03_12_rule_values_range_update.sql Update proper file name utils/sql/git/optional/2017_03_12_rule_values_range_update.sql [skip ci] 2017-03-12 17:19:42 -05:00
2017_03_14_mercs_use_pathing_rule.sql Added los movement logic to combat and follow code (los is rule-based and can by disabled by applying the optional 2017_03_14_mercs_use_pathing_rule.sql) 2017-03-14 23:23:42 -04:00
2017_10_07_new_default_rule_values.sql Rework regens to match modern clients 2017-10-08 00:13:53 -04:00
2017_12_25_LoginServer.sql SQL files 2017-12-24 23:31:13 -08:00
2018_02_11_GlobalDefiant.sql Fix issue with optional SQL [skip ci] 2018-02-11 17:40:49 -05:00
2019_03_05_convert_item_factions.sql Moved item conversion to optional dir. PEQDB has client values already in items 2019-03-04 14:41:17 -05:00
2019_04_13_restore_legacy_faction_thresholds.sql Change defaults to the values intended by recent update 2019-04-13 15:04:43 -04:00
2019_06_21_new_rule_gm_level_target.sql Add an optional SQL to add the new rule to the rule_values table. Default value is unchanged. 2019-06-21 20:02:42 -07:00
2019_07_13_linkdead_changes.sql Add support for single account login to both world and login server, should also work with eqemu login server, can be turned off in rules if you don't mind the side effects double logins cause. Also lowered the linkdead time to 30s + 90s default (2min) 2019-07-13 16:16:15 -07:00