zaela-Server/common
2017-09-17 13:20:48 -07:00
..
event Compile fixes and some debugging messages in find path code. 2017-08-19 12:49:06 -07:00
glm Oops! (don't attempt a commit when you have to go to the restroom...) 2017-03-26 13:51:03 -04:00
json New json event sub linker error 2017-02-06 23:17:08 -08:00
net Fix for unreliable packets not being processed or sent correctly 2017-07-22 14:18:30 -07:00
patches More Zone struct commments 2017-08-26 00:12:34 -04:00
SocketLib Remove commented printf : Write @ %d(%d). %d bytes.\n 2015-01-20 01:34:36 -06:00
StackWalker Remove commented printf : ReadMemory: hProcess: %p, baseAddr: %p, buffer: %p, size: %d, read: %d, result: %d\n 2015-01-20 01:33:29 -06:00
tinyxml NULL to nullptr 2013-05-04 18:06:58 -07:00
util Some changes to directory code to help it compile on newer gcc compilers 2017-06-10 22:23:27 -07:00
any.h Added eqemu::any 2014-08-25 22:31:02 -07:00
base_data.h Base data for hp/mana/end calcs, mostly but not completely correct 2013-10-18 00:09:00 -07:00
base_packet.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
base_packet.h Fix more windows.h/winsock.h/winsock2.h issues 2016-05-25 13:46:47 -04:00
bodytypes.h Change default settings and removal of unacked packets for now 2017-04-01 17:25:48 -07:00
classes.cpp Activation of the new 'Bots' command system 2016-03-24 18:50:31 -04:00
classes.h Activation of the new 'Bots' command system 2016-03-24 18:50:31 -04:00
CMakeLists.txt Update fmt lib, add recast, wip on recast pathfinder interface (broken atm) 2017-07-29 00:11:57 -07:00
compression.cpp Forgot to git add so missed a bunch of stuff 2017-07-29 00:12:21 -07:00
compression.h Forgot to git add so missed a bunch of stuff 2017-07-29 00:12:21 -07:00
condition.cpp condition.cpp header include cleanup 2014-12-15 19:49:49 -06:00
condition.h Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
crash.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
crash.h svn -> git Migration 2013-02-16 16:14:39 -08:00
crc16.cpp Renaming files 2014-08-21 16:44:02 -07:00
crc16.h Renaming headers is hard work 2014-08-21 17:26:32 -07:00
crc32.cpp Change space indentation to tabs 2013-05-09 11:37:51 -04:00
crc32.h Remove trailing whitespace 2013-05-09 11:13:16 -04:00
data_verification.h Added multi-type EQEmu::ValueWithin function 2016-05-30 03:32:01 -04:00
database.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
database.h Renamed class Inventory to EQEmu::InventoryProfile 2016-10-17 04:59:00 -04:00
database_conversions.cpp Added class EQEmu::InventorySlot 2016-10-16 21:36:39 -04:00
database_instances.cpp Fix for GetCharactersInInstance post-cleanup 2015-01-26 01:51:29 -06:00
dbcore.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
dbcore.h Fix more windows.h/winsock.h/winsock2.h issues 2016-05-25 13:46:47 -04:00
deity.cpp Formatting and GPL updates 2016-05-19 22:50:08 -04:00
deity.h Disabled deity checks in item swaps until issue is 100% resolved 2017-04-02 15:35:13 -04:00
emu_constants.cpp Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work 2016-05-25 18:50:26 -04:00
emu_constants.h Revamp Buff slots 2016-11-15 01:37:58 -05:00
emu_legacy.cpp Reworked EQDictionary into namespace EQEmu 2016-04-15 22:11:53 -04:00
emu_legacy.h Create shared_memory directory from the config file if it doesn't exist on launch of shared_memory.exe 2016-11-10 12:00:44 -06:00
emu_limits.cpp Another eq_dictionary pass 2016-05-30 06:52:25 -04:00
emu_limits.h Reworked EQEmuDictionary to use class LookupEntry 2016-06-06 21:59:42 -04:00
emu_opcodes.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
emu_opcodes.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
emu_oplist.h WIP on auras 2017-07-14 02:05:35 -04:00
emu_versions.cpp Renamed enum class InventoryVersion to MobVersion 2016-10-17 06:32:51 -04:00
emu_versions.h Renamed enum class InventoryVersion to MobVersion 2016-10-17 06:32:51 -04:00
eq_constants.h More OP_SpawnAppearance types 2017-08-01 20:14:10 -04:00
eq_limits.cpp Revamp Buff slots 2016-11-15 01:37:58 -05:00
eq_limits.h Revamp Buff slots 2016-11-15 01:37:58 -05:00
eq_packet.cpp WI work 2017-01-22 22:26:34 -08:00
eq_packet.h WI work 2017-01-22 22:26:34 -08:00
eq_packet_structs.h Merge branch 'master' into auras 2017-07-19 02:19:13 -04:00
eq_stream.cpp Merge of a monster 2017-04-02 20:03:51 -07:00
eq_stream.h Converted all the EQStreams into EQStreamInterfaces, dear god help us. 2016-09-24 22:43:29 -07:00
eq_stream_factory.cpp [Performance] Remove unecessary log calls from EQStream hot paths (read/write) 2017-03-28 15:52:51 -05:00
eq_stream_factory.h Many tweaks to stream memory allocation, including but not limited to streams now are shared_ptrs. 2015-01-27 21:12:44 -08:00
eq_stream_ident.cpp Merge of a monster 2017-04-02 20:03:51 -07:00
eq_stream_ident.h Tweaks to make server more lag tolerant and also send less packets. 2017-03-07 18:13:17 -08:00
eq_stream_intf.h World <-> Login connection reworked 2016-10-28 19:02:03 -07:00
eq_stream_locator.h Tons of renames 2014-08-21 19:33:02 -07:00
eq_stream_proxy.cpp Fix Server -> Client packet logging 2017-07-07 14:59:01 -05:00
eq_stream_proxy.h World <-> Login connection reworked 2016-10-28 19:02:03 -07:00
eq_stream_type.h Tons of renames 2014-08-21 19:33:02 -07:00
eqdb.cpp clang-tidy modernize-use-auto 2016-05-25 16:10:28 -04:00
eqdb.h Renaming headers is hard work 2014-08-21 17:26:32 -07:00
eqdb_res.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
eqdb_res.h Renaming headers is hard work 2014-08-21 17:26:32 -07:00
eqemu_config.cpp Console wip, change how we send acks back to some old behavior 2017-04-04 23:21:32 -07:00
eqemu_config.h Console wip, change how we send acks back to some old behavior 2017-04-04 23:21:32 -07:00
eqemu_config_elements.h Renaming headers is hard work 2014-08-21 17:26:32 -07:00
eqemu_exception.cpp Change space indentation to tabs 2013-05-09 11:37:51 -04:00
eqemu_exception.h Fix several GCC warnings 2013-05-23 20:22:42 -04:00
eqemu_logsys.cpp Merge fix 2017-04-11 21:48:01 -07:00
eqemu_logsys.h Fix 95% of food/water consumption issues, if there are additional modifiers for race/class combos - those will need to be applied 2017-09-17 09:48:10 -05:00
eqtime.cpp eqtime is now stored in the DB. 2015-12-17 14:14:04 -08:00
eqtime.h eqtime is now stored in the DB. 2015-12-17 14:14:04 -08:00
errmsg.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
event_sub.cpp Will be redoing the event interface for subscriptions, some work for the wi and crash fixes 2017-01-30 23:22:52 -08:00
event_sub.h New json event sub linker error 2017-02-06 23:17:08 -08:00
extprofile.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
extprofile.h Separated class Inventory from item_instance files into inventory_profile files 2016-10-17 02:41:09 -04:00
faction.cpp faction linux build fix for real 2014-12-15 22:12:56 -06:00
faction.h faction linux build fix for real 2014-12-15 22:12:56 -06:00
features.h Merge fix 2017-04-11 21:48:01 -07:00
fixed_memory_hash_set.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
fixed_memory_variable_hash_set.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
global_define.h Nuke unused COLLECTOR defines 2016-05-25 02:38:06 -04:00
guild_base.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
guild_base.h add <string> back in for linux 2014-12-15 22:16:30 -06:00
guilds.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
guilds.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
inventory_profile.cpp Damn base values... 2017-04-02 16:21:13 -04:00
inventory_profile.h Added mob version lookup pointer to class InventoryProfile 2017-04-03 21:19:55 -04:00
inventory_slot.cpp Added class EQEmu::InventorySlot 2016-10-16 21:36:39 -04:00
inventory_slot.h Added class EQEmu::InventorySlot 2016-10-16 21:36:39 -04:00
ipc_mutex.cpp Missed config cause I'm totes not on gcc right now 2016-05-24 23:58:19 -07:00
ipc_mutex.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
item_data.cpp Added ItemData::CheckLoreConflict() 2017-03-12 14:20:22 -04:00
item_data.h Change item effects to int32 2017-04-23 01:57:08 -07:00
item_fieldlist.h First step into implementing evolving items, added fields to database that were missing. 2015-12-21 05:39:39 -08:00
item_instance.cpp Fix for error in previous change. ItemInstance::GetOrnamentHeroModel will return zero again when parameter material_slot is the default -1. 2016-12-21 13:28:05 +10:00
item_instance.h Added trade hack detection code 2016-12-03 18:17:10 -05:00
json_config.cpp Headless client work 2016-11-15 21:30:43 -08:00
json_config.h Headless client work 2016-11-15 21:30:43 -08:00
languages.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
light_source.cpp Missed a few out of my working stash... 2016-05-31 01:52:51 -04:00
light_source.h Another lightsource/saylink/skills pass 2016-05-30 08:39:49 -04:00
linked_list.h High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still 2013-10-27 03:13:10 -04:00
loottable.h Added types.h to more files that relied on mutex.h to get to debug.h to get to types.h 2015-01-19 04:04:50 -06:00
mail_oplist.h Re-ordered server opcodes and handlers to facilitate the export of client patch structs and handlers 2014-09-24 20:23:01 -04:00
md5.cpp Tons of renames 2014-08-21 19:33:02 -07:00
md5.h Remove trailing whitespace 2013-05-09 11:13:16 -04:00
memory_buffer.cpp Imported memory_buffer files from inv2 branch 2016-05-27 20:39:11 -04:00
memory_buffer.h Imported memory_buffer files from inv2 branch 2016-05-27 20:39:11 -04:00
memory_mapped_file.cpp Merge conflicts 2013-05-15 13:22:46 -07:00
memory_mapped_file.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
misc.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
misc.h Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
misc_functions.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
misc_functions.h [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
mutex.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
mutex.h Fix more windows.h/winsock.h/winsock2.h issues 2016-05-25 13:46:47 -04:00
mysql_request_result.cpp Bug with MySQLRequestResult 2014-09-21 15:59:02 -07:00
mysql_request_result.h Merge pull request #522 from 9thsector/FreeBSDFixes 2016-05-25 18:53:56 -04:00
mysql_request_row.cpp modified mysql results/row to be ready for range based for 2015-01-08 21:20:56 -08:00
mysql_request_row.h Fix more windows.h/winsock.h/winsock2.h issues 2016-05-25 13:46:47 -04:00
op_codes.h svn -> git Migration 2013-02-16 16:14:39 -08:00
opcode_dispatch.h Fix up SpellBuff struct 2016-07-25 16:22:48 -04:00
opcode_map.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
opcodemgr.cpp opcodemgr.cpp cleanup 2014-12-15 22:25:46 -06:00
opcodemgr.h Missed Mutex.h 2014-08-21 19:36:50 -07:00
packet_dump.cpp Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets 2016-10-29 23:23:04 -07:00
packet_dump.h Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets 2016-10-29 23:23:04 -07:00
packet_dump_file.cpp Streams work on all of the servers now 2016-09-29 22:21:39 -07:00
packet_dump_file.h Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
packet_functions.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
packet_functions.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
packetfile.cpp Remove commented printf : Closed packet file.\n 2015-01-20 01:34:42 -06:00
packetfile.h Remove trailing whitespace 2013-05-09 11:13:16 -04:00
perl_eqdb.cpp Update fmt lib, add recast, wip on recast pathfinder interface (broken atm) 2017-07-29 00:11:57 -07:00
perl_eqdb_res.cpp Update fmt lib, add recast, wip on recast pathfinder interface (broken atm) 2017-07-29 00:11:57 -07:00
platform.cpp logger.LoadLogSettings() added after each platform executable registry 2015-01-12 05:15:31 -06:00
platform.h Added headless connection stuff, fixing connecting with daybreakconnections 2016-11-13 23:28:25 -08:00
proc_launcher.cpp clang-tidy modernize-use-auto 2016-05-25 16:10:28 -04:00
proc_launcher.h Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
profiler.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
ptimer.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
ptimer.h Fix door functions 2017-04-10 14:52:44 -04:00
queue.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
races.cpp Imported RoF2 race names 2017-02-05 02:20:40 -05:00
races.h Imported RoF2 race names 2017-02-05 02:20:40 -05:00
random.h Add Random::Roll0 2016-12-25 21:06:02 -05:00
rdtsc.cpp rdtsc.cpp header include cleanup 2014-12-15 22:42:59 -06:00
rdtsc.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
rulesys.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
rulesys.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
ruletypes.h Add custom feature, cross-class skill trainer, fix up stuck detection and added a better solution to it. 2017-09-09 00:24:30 -07:00
say_link.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
say_link.h Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance 2016-10-16 05:10:54 -04:00
seperator.h Add types.h to a bunch of files 2015-01-19 04:02:45 -06:00
serverinfo.cpp Change space indentation to tabs 2013-05-09 11:37:51 -04:00
serverinfo.h Change space indentation to tabs 2013-05-09 11:37:51 -04:00
servertalk.h Add CrossZoneSetEntityVariableByClientName 2017-06-12 08:42:14 -07:00
shareddb.cpp WIP on auras 2017-07-14 02:05:35 -04:00
shareddb.h Now the actual code changes - lol 2017-01-10 20:18:16 -05:00
skills.cpp Allow base damage of 0 (ex slam) min damage done to 1 2017-03-15 13:22:45 -04:00
skills.h Allow base damage of 0 (ex slam) min damage done to 1 2017-03-15 13:22:45 -04:00
spdat.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
spdat.h WIP on auras 2017-07-14 02:05:35 -04:00
string_util.cpp Console initial implementation 2017-04-09 20:17:48 -07:00
string_util.h Console initial implementation 2017-04-09 20:17:48 -07:00
struct_strategy.cpp Merge of a monster 2017-04-02 20:03:51 -07:00
struct_strategy.h Converted all the EQStreams into EQStreamInterfaces, dear god help us. 2016-09-24 22:43:29 -07:00
tcp_connection.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
tcp_server.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
textures.cpp Added class EQEmu::InventorySlot 2016-10-16 21:36:39 -04:00
textures.h Fix for model glitches resulting from a recent patch 2016-10-23 15:28:20 -04:00
timeoutmgr.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
timeoutmgr.h Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
timer.cpp Force changing the timer_time for attack timers 2014-12-22 01:58:54 -05:00
timer.h Add small chrono timer object 2016-05-13 21:33:03 -04:00
types.h Very preliminary work with Visual Studio 2015 Community RC/RTM, resolve some version-specific build errors: 2015-07-20 10:27:51 -04:00
unix.cpp Change space indentation to tabs 2013-05-09 11:37:51 -04:00
unix.h Removed PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP ifdef, we dont use it anyway and it was failing on FreeBSD gcc49 2014-10-16 01:05:43 -07:00
useperl.h FreeBSD Compile Fixes 2016-05-24 23:24:49 -05:00
version.h Rename SQL and add manifest 2017-07-22 21:21:15 -04:00
worldconn.cpp [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
xml_parser.cpp Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
xml_parser.h Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
zone_numbers.h Tons of renames 2014-08-21 19:33:02 -07:00