| .. |
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event
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Compile fixes and some debugging messages in find path code.
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2017-08-19 12:49:06 -07:00 |
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glm
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Oops! (don't attempt a commit when you have to go to the restroom...)
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2017-03-26 13:51:03 -04:00 |
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json
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New json event sub linker error
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2017-02-06 23:17:08 -08:00 |
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net
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Fix for unreliable packets not being processed or sent correctly
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2017-07-22 14:18:30 -07:00 |
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patches
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More Zone struct commments
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2017-08-26 00:12:34 -04:00 |
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SocketLib
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Remove commented printf : Write @ %d(%d). %d bytes.\n
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2015-01-20 01:34:36 -06:00 |
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StackWalker
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Remove commented printf : ReadMemory: hProcess: %p, baseAddr: %p, buffer: %p, size: %d, read: %d, result: %d\n
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2015-01-20 01:33:29 -06:00 |
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tinyxml
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NULL to nullptr
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2013-05-04 18:06:58 -07:00 |
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util
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Some changes to directory code to help it compile on newer gcc compilers
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2017-06-10 22:23:27 -07:00 |
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any.h
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Added eqemu::any
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2014-08-25 22:31:02 -07:00 |
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base_data.h
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Base data for hp/mana/end calcs, mostly but not completely correct
|
2013-10-18 00:09:00 -07:00 |
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base_packet.cpp
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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base_packet.h
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Fix more windows.h/winsock.h/winsock2.h issues
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2016-05-25 13:46:47 -04:00 |
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bodytypes.h
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Change default settings and removal of unacked packets for now
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2017-04-01 17:25:48 -07:00 |
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classes.cpp
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Activation of the new 'Bots' command system
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2016-03-24 18:50:31 -04:00 |
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classes.h
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Activation of the new 'Bots' command system
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2016-03-24 18:50:31 -04:00 |
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CMakeLists.txt
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Update fmt lib, add recast, wip on recast pathfinder interface (broken atm)
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2017-07-29 00:11:57 -07:00 |
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compression.cpp
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Forgot to git add so missed a bunch of stuff
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2017-07-29 00:12:21 -07:00 |
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compression.h
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Forgot to git add so missed a bunch of stuff
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2017-07-29 00:12:21 -07:00 |
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condition.cpp
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condition.cpp header include cleanup
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2014-12-15 19:49:49 -06:00 |
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condition.h
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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crash.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
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2017-04-01 03:51:46 -05:00 |
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crash.h
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svn -> git Migration
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2013-02-16 16:14:39 -08:00 |
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crc16.cpp
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Renaming files
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2014-08-21 16:44:02 -07:00 |
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crc16.h
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Renaming headers is hard work
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2014-08-21 17:26:32 -07:00 |
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crc32.cpp
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Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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crc32.h
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Remove trailing whitespace
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2013-05-09 11:13:16 -04:00 |
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data_verification.h
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Added multi-type EQEmu::ValueWithin function
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2016-05-30 03:32:01 -04:00 |
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database.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
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2017-04-01 03:51:46 -05:00 |
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database.h
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Renamed class Inventory to EQEmu::InventoryProfile
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2016-10-17 04:59:00 -04:00 |
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database_conversions.cpp
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Added class EQEmu::InventorySlot
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2016-10-16 21:36:39 -04:00 |
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database_instances.cpp
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Fix for GetCharactersInInstance post-cleanup
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2015-01-26 01:51:29 -06:00 |
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dbcore.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
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2017-04-01 03:51:46 -05:00 |
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dbcore.h
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Fix more windows.h/winsock.h/winsock2.h issues
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2016-05-25 13:46:47 -04:00 |
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deity.cpp
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Formatting and GPL updates
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2016-05-19 22:50:08 -04:00 |
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deity.h
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Disabled deity checks in item swaps until issue is 100% resolved
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2017-04-02 15:35:13 -04:00 |
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emu_constants.cpp
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Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work
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2016-05-25 18:50:26 -04:00 |
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emu_constants.h
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Revamp Buff slots
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2016-11-15 01:37:58 -05:00 |
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emu_legacy.cpp
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Reworked EQDictionary into namespace EQEmu
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2016-04-15 22:11:53 -04:00 |
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emu_legacy.h
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Create shared_memory directory from the config file if it doesn't exist on launch of shared_memory.exe
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2016-11-10 12:00:44 -06:00 |
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emu_limits.cpp
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Another eq_dictionary pass
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2016-05-30 06:52:25 -04:00 |
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emu_limits.h
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Reworked EQEmuDictionary to use class LookupEntry
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2016-06-06 21:59:42 -04:00 |
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emu_opcodes.cpp
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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emu_opcodes.h
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Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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emu_oplist.h
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WIP on auras
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2017-07-14 02:05:35 -04:00 |
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emu_versions.cpp
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Renamed enum class InventoryVersion to MobVersion
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2016-10-17 06:32:51 -04:00 |
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emu_versions.h
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Renamed enum class InventoryVersion to MobVersion
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2016-10-17 06:32:51 -04:00 |
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eq_constants.h
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More OP_SpawnAppearance types
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2017-08-01 20:14:10 -04:00 |
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eq_limits.cpp
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Revamp Buff slots
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2016-11-15 01:37:58 -05:00 |
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eq_limits.h
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Revamp Buff slots
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2016-11-15 01:37:58 -05:00 |
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eq_packet.cpp
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WI work
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2017-01-22 22:26:34 -08:00 |
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eq_packet.h
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WI work
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2017-01-22 22:26:34 -08:00 |
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eq_packet_structs.h
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Merge branch 'master' into auras
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2017-07-19 02:19:13 -04:00 |
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eq_stream.cpp
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Merge of a monster
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2017-04-02 20:03:51 -07:00 |
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eq_stream.h
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Converted all the EQStreams into EQStreamInterfaces, dear god help us.
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2016-09-24 22:43:29 -07:00 |
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eq_stream_factory.cpp
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[Performance] Remove unecessary log calls from EQStream hot paths (read/write)
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2017-03-28 15:52:51 -05:00 |
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eq_stream_factory.h
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Many tweaks to stream memory allocation, including but not limited to streams now are shared_ptrs.
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2015-01-27 21:12:44 -08:00 |
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eq_stream_ident.cpp
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Merge of a monster
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2017-04-02 20:03:51 -07:00 |
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eq_stream_ident.h
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Tweaks to make server more lag tolerant and also send less packets.
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2017-03-07 18:13:17 -08:00 |
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eq_stream_intf.h
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World <-> Login connection reworked
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2016-10-28 19:02:03 -07:00 |
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eq_stream_locator.h
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Tons of renames
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2014-08-21 19:33:02 -07:00 |
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eq_stream_proxy.cpp
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Fix Server -> Client packet logging
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2017-07-07 14:59:01 -05:00 |
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eq_stream_proxy.h
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World <-> Login connection reworked
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2016-10-28 19:02:03 -07:00 |
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eq_stream_type.h
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Tons of renames
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2014-08-21 19:33:02 -07:00 |
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eqdb.cpp
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clang-tidy modernize-use-auto
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2016-05-25 16:10:28 -04:00 |
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eqdb.h
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Renaming headers is hard work
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2014-08-21 17:26:32 -07:00 |
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eqdb_res.cpp
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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eqdb_res.h
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Renaming headers is hard work
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2014-08-21 17:26:32 -07:00 |
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eqemu_config.cpp
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Console wip, change how we send acks back to some old behavior
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2017-04-04 23:21:32 -07:00 |
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eqemu_config.h
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Console wip, change how we send acks back to some old behavior
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2017-04-04 23:21:32 -07:00 |
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eqemu_config_elements.h
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Renaming headers is hard work
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2014-08-21 17:26:32 -07:00 |
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eqemu_exception.cpp
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Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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eqemu_exception.h
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Fix several GCC warnings
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2013-05-23 20:22:42 -04:00 |
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eqemu_logsys.cpp
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Merge fix
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2017-04-11 21:48:01 -07:00 |
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eqemu_logsys.h
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Fix 95% of food/water consumption issues, if there are additional modifiers for race/class combos - those will need to be applied
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2017-09-17 09:48:10 -05:00 |
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eqtime.cpp
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eqtime is now stored in the DB.
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2015-12-17 14:14:04 -08:00 |
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eqtime.h
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eqtime is now stored in the DB.
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2015-12-17 14:14:04 -08:00 |
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errmsg.h
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Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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event_sub.cpp
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Will be redoing the event interface for subscriptions, some work for the wi and crash fixes
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2017-01-30 23:22:52 -08:00 |
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event_sub.h
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New json event sub linker error
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2017-02-06 23:17:08 -08:00 |
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extprofile.cpp
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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extprofile.h
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Separated class Inventory from item_instance files into inventory_profile files
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2016-10-17 02:41:09 -04:00 |
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faction.cpp
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faction linux build fix for real
|
2014-12-15 22:12:56 -06:00 |
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faction.h
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faction linux build fix for real
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2014-12-15 22:12:56 -06:00 |
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features.h
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Merge fix
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2017-04-11 21:48:01 -07:00 |
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fixed_memory_hash_set.h
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Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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fixed_memory_variable_hash_set.h
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Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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global_define.h
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Nuke unused COLLECTOR defines
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2016-05-25 02:38:06 -04:00 |
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guild_base.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
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guild_base.h
|
add <string> back in for linux
|
2014-12-15 22:16:30 -06:00 |
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guilds.cpp
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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guilds.h
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Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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inventory_profile.cpp
|
Damn base values...
|
2017-04-02 16:21:13 -04:00 |
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inventory_profile.h
|
Added mob version lookup pointer to class InventoryProfile
|
2017-04-03 21:19:55 -04:00 |
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inventory_slot.cpp
|
Added class EQEmu::InventorySlot
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2016-10-16 21:36:39 -04:00 |
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inventory_slot.h
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Added class EQEmu::InventorySlot
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2016-10-16 21:36:39 -04:00 |
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ipc_mutex.cpp
|
Missed config cause I'm totes not on gcc right now
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2016-05-24 23:58:19 -07:00 |
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ipc_mutex.h
|
Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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item_data.cpp
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Added ItemData::CheckLoreConflict()
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2017-03-12 14:20:22 -04:00 |
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item_data.h
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Change item effects to int32
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2017-04-23 01:57:08 -07:00 |
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item_fieldlist.h
|
First step into implementing evolving items, added fields to database that were missing.
|
2015-12-21 05:39:39 -08:00 |
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item_instance.cpp
|
Fix for error in previous change. ItemInstance::GetOrnamentHeroModel will return zero again when parameter material_slot is the default -1.
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2016-12-21 13:28:05 +10:00 |
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item_instance.h
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Added trade hack detection code
|
2016-12-03 18:17:10 -05:00 |
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json_config.cpp
|
Headless client work
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2016-11-15 21:30:43 -08:00 |
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json_config.h
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Headless client work
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2016-11-15 21:30:43 -08:00 |
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languages.h
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Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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light_source.cpp
|
Missed a few out of my working stash...
|
2016-05-31 01:52:51 -04:00 |
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light_source.h
|
Another lightsource/saylink/skills pass
|
2016-05-30 08:39:49 -04:00 |
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linked_list.h
|
High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still
|
2013-10-27 03:13:10 -04:00 |
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loottable.h
|
Added types.h to more files that relied on mutex.h to get to debug.h to get to types.h
|
2015-01-19 04:04:50 -06:00 |
|
mail_oplist.h
|
Re-ordered server opcodes and handlers to facilitate the export of client patch structs and handlers
|
2014-09-24 20:23:01 -04:00 |
|
md5.cpp
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Tons of renames
|
2014-08-21 19:33:02 -07:00 |
|
md5.h
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Remove trailing whitespace
|
2013-05-09 11:13:16 -04:00 |
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memory_buffer.cpp
|
Imported memory_buffer files from inv2 branch
|
2016-05-27 20:39:11 -04:00 |
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memory_buffer.h
|
Imported memory_buffer files from inv2 branch
|
2016-05-27 20:39:11 -04:00 |
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memory_mapped_file.cpp
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Merge conflicts
|
2013-05-15 13:22:46 -07:00 |
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memory_mapped_file.h
|
Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
|
misc.cpp
|
Rename debug.h to global_define.h, update cmakelists and such
|
2015-01-19 04:12:09 -06:00 |
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misc.h
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Remove 'using namespaces std' fixes #61
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2013-05-22 16:17:19 -04:00 |
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misc_functions.cpp
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Rename debug.h to global_define.h, update cmakelists and such
|
2015-01-19 04:12:09 -06:00 |
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misc_functions.h
|
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
|
mutex.cpp
|
Rename debug.h to global_define.h, update cmakelists and such
|
2015-01-19 04:12:09 -06:00 |
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mutex.h
|
Fix more windows.h/winsock.h/winsock2.h issues
|
2016-05-25 13:46:47 -04:00 |
|
mysql_request_result.cpp
|
Bug with MySQLRequestResult
|
2014-09-21 15:59:02 -07:00 |
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mysql_request_result.h
|
Merge pull request #522 from 9thsector/FreeBSDFixes
|
2016-05-25 18:53:56 -04:00 |
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mysql_request_row.cpp
|
modified mysql results/row to be ready for range based for
|
2015-01-08 21:20:56 -08:00 |
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mysql_request_row.h
|
Fix more windows.h/winsock.h/winsock2.h issues
|
2016-05-25 13:46:47 -04:00 |
|
op_codes.h
|
svn -> git Migration
|
2013-02-16 16:14:39 -08:00 |
|
opcode_dispatch.h
|
Fix up SpellBuff struct
|
2016-07-25 16:22:48 -04:00 |
|
opcode_map.cpp
|
Rename debug.h to global_define.h, update cmakelists and such
|
2015-01-19 04:12:09 -06:00 |
|
opcodemgr.cpp
|
opcodemgr.cpp cleanup
|
2014-12-15 22:25:46 -06:00 |
|
opcodemgr.h
|
Missed Mutex.h
|
2014-08-21 19:36:50 -07:00 |
|
packet_dump.cpp
|
Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets
|
2016-10-29 23:23:04 -07:00 |
|
packet_dump.h
|
Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets
|
2016-10-29 23:23:04 -07:00 |
|
packet_dump_file.cpp
|
Streams work on all of the servers now
|
2016-09-29 22:21:39 -07:00 |
|
packet_dump_file.h
|
Remove 'using namespaces std' fixes #61
|
2013-05-22 16:17:19 -04:00 |
|
packet_functions.cpp
|
Rename debug.h to global_define.h, update cmakelists and such
|
2015-01-19 04:12:09 -06:00 |
|
packet_functions.h
|
Change space indentation to tabs
|
2013-05-09 11:37:51 -04:00 |
|
packetfile.cpp
|
Remove commented printf : Closed packet file.\n
|
2015-01-20 01:34:42 -06:00 |
|
packetfile.h
|
Remove trailing whitespace
|
2013-05-09 11:13:16 -04:00 |
|
perl_eqdb.cpp
|
Update fmt lib, add recast, wip on recast pathfinder interface (broken atm)
|
2017-07-29 00:11:57 -07:00 |
|
perl_eqdb_res.cpp
|
Update fmt lib, add recast, wip on recast pathfinder interface (broken atm)
|
2017-07-29 00:11:57 -07:00 |
|
platform.cpp
|
logger.LoadLogSettings() added after each platform executable registry
|
2015-01-12 05:15:31 -06:00 |
|
platform.h
|
Added headless connection stuff, fixing connecting with daybreakconnections
|
2016-11-13 23:28:25 -08:00 |
|
proc_launcher.cpp
|
clang-tidy modernize-use-auto
|
2016-05-25 16:10:28 -04:00 |
|
proc_launcher.h
|
Rename debug.h to global_define.h, update cmakelists and such
|
2015-01-19 04:12:09 -06:00 |
|
profiler.h
|
Change space indentation to tabs
|
2013-05-09 11:37:51 -04:00 |
|
ptimer.cpp
|
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
|
ptimer.h
|
Fix door functions
|
2017-04-10 14:52:44 -04:00 |
|
queue.h
|
Change space indentation to tabs
|
2013-05-09 11:37:51 -04:00 |
|
races.cpp
|
Imported RoF2 race names
|
2017-02-05 02:20:40 -05:00 |
|
races.h
|
Imported RoF2 race names
|
2017-02-05 02:20:40 -05:00 |
|
random.h
|
Add Random::Roll0
|
2016-12-25 21:06:02 -05:00 |
|
rdtsc.cpp
|
rdtsc.cpp header include cleanup
|
2014-12-15 22:42:59 -06:00 |
|
rdtsc.h
|
Change space indentation to tabs
|
2013-05-09 11:37:51 -04:00 |
|
rulesys.cpp
|
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
|
rulesys.h
|
Change space indentation to tabs
|
2013-05-09 11:37:51 -04:00 |
|
ruletypes.h
|
Add custom feature, cross-class skill trainer, fix up stuck detection and added a better solution to it.
|
2017-09-09 00:24:30 -07:00 |
|
say_link.cpp
|
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
|
say_link.h
|
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
|
2016-10-16 05:10:54 -04:00 |
|
seperator.h
|
Add types.h to a bunch of files
|
2015-01-19 04:02:45 -06:00 |
|
serverinfo.cpp
|
Change space indentation to tabs
|
2013-05-09 11:37:51 -04:00 |
|
serverinfo.h
|
Change space indentation to tabs
|
2013-05-09 11:37:51 -04:00 |
|
servertalk.h
|
Add CrossZoneSetEntityVariableByClientName
|
2017-06-12 08:42:14 -07:00 |
|
shareddb.cpp
|
WIP on auras
|
2017-07-14 02:05:35 -04:00 |
|
shareddb.h
|
Now the actual code changes - lol
|
2017-01-10 20:18:16 -05:00 |
|
skills.cpp
|
Allow base damage of 0 (ex slam) min damage done to 1
|
2017-03-15 13:22:45 -04:00 |
|
skills.h
|
Allow base damage of 0 (ex slam) min damage done to 1
|
2017-03-15 13:22:45 -04:00 |
|
spdat.cpp
|
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
|
spdat.h
|
WIP on auras
|
2017-07-14 02:05:35 -04:00 |
|
string_util.cpp
|
Console initial implementation
|
2017-04-09 20:17:48 -07:00 |
|
string_util.h
|
Console initial implementation
|
2017-04-09 20:17:48 -07:00 |
|
struct_strategy.cpp
|
Merge of a monster
|
2017-04-02 20:03:51 -07:00 |
|
struct_strategy.h
|
Converted all the EQStreams into EQStreamInterfaces, dear god help us.
|
2016-09-24 22:43:29 -07:00 |
|
tcp_connection.cpp
|
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
|
tcp_server.cpp
|
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
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textures.cpp
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Added class EQEmu::InventorySlot
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2016-10-16 21:36:39 -04:00 |
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textures.h
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Fix for model glitches resulting from a recent patch
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2016-10-23 15:28:20 -04:00 |
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timeoutmgr.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
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2017-04-01 03:51:46 -05:00 |
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timeoutmgr.h
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Remove 'using namespaces std' fixes #61
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2013-05-22 16:17:19 -04:00 |
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timer.cpp
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Force changing the timer_time for attack timers
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2014-12-22 01:58:54 -05:00 |
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timer.h
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Add small chrono timer object
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2016-05-13 21:33:03 -04:00 |
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types.h
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Very preliminary work with Visual Studio 2015 Community RC/RTM, resolve some version-specific build errors:
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2015-07-20 10:27:51 -04:00 |
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unix.cpp
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Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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unix.h
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Removed PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP ifdef, we dont use it anyway and it was failing on FreeBSD gcc49
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2014-10-16 01:05:43 -07:00 |
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useperl.h
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FreeBSD Compile Fixes
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2016-05-24 23:24:49 -05:00 |
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version.h
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Rename SQL and add manifest
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2017-07-22 21:21:15 -04:00 |
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worldconn.cpp
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[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
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2017-04-01 03:51:46 -05:00 |
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xml_parser.cpp
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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xml_parser.h
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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zone_numbers.h
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Tons of renames
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2014-08-21 19:33:02 -07:00 |