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BaseTools/build: Add defines for Windows build environments
The stuart tools automatically add -D WIN_HOST_BUILD to edk2 build command line if a Windows build environment is detected. This behavior is added to build.py so that builds of the EmulatorPkg using build.py are not required to add the option -D WIN_HOST_BUILD when building in a Windows environment. This aligns Linux and Windows builds of the EmulatorPkg removing the need to specify extra defines. In order to build the EmulatorPkg for Windows Mingw environments, EmulatorPkg DSC/FDF files require a way to detect if Windows Mingw environment is present. The Windows Mingw environment can be detected if CLANG_BIN is set and mingw32-make.exe is detected in the CLANG_BIN directory. If a Windows Mingw environment is detected, add -D WIN_MINGW32_BUILD to the edk2 build command line. Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com>
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@ -2627,6 +2627,11 @@ def Main():
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if platform.platform().find("Windows") >= 0:
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GlobalData.gIsWindows = True
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GlobalData.gCommandLineDefines['WIN_HOST_BUILD'] = 'TRUE'
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clang_bin = os.getenv("CLANG_BIN")
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if clang_bin:
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if os.path.exists(os.path.join(clang_bin, "mingw32-make.exe")):
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GlobalData.gCommandLineDefines['WIN_MINGW32_BUILD'] = 'TRUE'
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else:
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GlobalData.gIsWindows = False
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