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NanoSecondDelay() currently has a microsecond rounding/precision. Re-implement the function to have a nanosecond precision. A MulDivWithRounding() function is added to allow ticks to nanoseconds or nanoseconds to ticks conversions. This function is now also used in GetTimeInNanoSecond(). MicroSecondDelay() now relies on NanoSecondDelay() to avoid having a duplicated implementation. Signed-off-by: Pierre Gondois <pierre.gondois@arm.com>
248 lines
6.1 KiB
C
248 lines
6.1 KiB
C
/** @file
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Generic ARM implementation of TimerLib.h
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Copyright (c) 2011 - 2021, Arm Limited. All rights reserved.<BR>
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SPDX-License-Identifier: BSD-2-Clause-Patent
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**/
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#include <Base.h>
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#include <Library/ArmLib.h>
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#include <Library/BaseLib.h>
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#include <Library/TimerLib.h>
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#include <Library/DebugLib.h>
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#include <Library/PcdLib.h>
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#include <Library/ArmGenericTimerCounterLib.h>
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/** Get the timer frequency.
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@return The timer frequency.
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**/
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STATIC
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UINTN
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EFIAPI
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GetPlatformTimerFreq (
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VOID
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)
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{
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UINTN TimerFreq;
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TimerFreq = ArmGenericTimerGetTimerFreq ();
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ASSERT (TimerFreq != 0);
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return TimerFreq;
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}
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/** Compute (MultA * MultB) / Div
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The function:
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- avoids intermediate overflow
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- rounds up/down the result
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@param[in] MultA First multiplicand.
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@param[in] MultB Second multiplicand.
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@param[in] Div Divisor.
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@param[in] RoundUp Whether to round the result up when a remainder is present.
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@return The converted value.
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**/
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UINTN
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EFIAPI
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MulDivWithRounding (
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IN UINTN MultA,
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IN UINTN MultB,
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IN UINTN Div,
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IN BOOLEAN RoundUp
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)
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{
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UINT64 Result;
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UINT64 Remainder;
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ASSERT (Div != 0);
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Result = MultU64x64 (
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DivU64x64Remainder (MultA, Div, &Remainder),
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MultB
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);
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Result += DivU64x64Remainder (
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MultU64x64 (
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Remainder,
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MultB
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),
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Div,
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&Remainder
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);
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if (RoundUp && (Remainder != 0)) {
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Result += 1;
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}
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return (UINTN)Result;
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}
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/**
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Stalls the CPU for the number of nanoseconds specified by NanoSeconds.
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@param NanoSeconds The minimum number of nanoseconds to delay.
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@return The value of NanoSeconds input.
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**/
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UINTN
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EFIAPI
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NanoSecondDelay (
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IN UINTN NanoSeconds
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)
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{
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UINTN TimerTicks64;
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UINT64 SystemCounterVal;
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UINT64 PreviousSystemCounterVal;
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UINT64 DeltaCounterVal;
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//
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// Time
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// Ticks = --------- x Frequency
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// 10e9
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//
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TimerTicks64 = MulDivWithRounding (NanoSeconds, GetPlatformTimerFreq (), 1000000000U, TRUE);
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// Read System Counter value
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PreviousSystemCounterVal = ArmGenericTimerGetSystemCount ();
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// Wait until delay count expires.
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while (TimerTicks64 > 0) {
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SystemCounterVal = ArmGenericTimerGetSystemCount ();
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// Get how much we advanced this tick. Wrap around still has delta correct
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DeltaCounterVal = (SystemCounterVal - PreviousSystemCounterVal)
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& (MAX_UINT64 >> 8); // Account for a lesser (minimum) size
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// Never wrap back around below zero by choosing the min and thus stop at 0
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TimerTicks64 -= MIN (TimerTicks64, DeltaCounterVal);
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PreviousSystemCounterVal = SystemCounterVal;
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}
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return NanoSeconds;
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}
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/**
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Stalls the CPU for the number of microseconds specified by MicroSeconds.
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@param MicroSeconds The minimum number of microseconds to delay.
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@return The value of MicroSeconds input.
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**/
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UINTN
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EFIAPI
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MicroSecondDelay (
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IN UINTN MicroSeconds
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)
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{
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UINTN InputMicroSeconds;
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InputMicroSeconds = MicroSeconds;
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// Arbitrary chunks of 1s
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while (MicroSeconds >= 1000000U) {
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MicroSeconds -= 1000000U;
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NanoSecondDelay (1000000000U);
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}
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if (MicroSeconds != 0) {
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NanoSecondDelay (MicroSeconds * 1000U);
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}
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return InputMicroSeconds;
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}
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/**
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Retrieves the current value of a 64-bit free running performance counter.
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The counter can either count up by 1 or count down by 1. If the physical
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performance counter counts by a larger increment, then the counter values
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must be translated. The properties of the counter can be retrieved from
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GetPerformanceCounterProperties().
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@return The current value of the free running performance counter.
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**/
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UINT64
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EFIAPI
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GetPerformanceCounter (
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VOID
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)
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{
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// Just return the value of system count
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return ArmGenericTimerGetSystemCount ();
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}
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/**
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Retrieves the 64-bit frequency in Hz and the range of performance counter
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values.
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If StartValue is not NULL, then the value that the performance counter starts
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with immediately after is it rolls over is returned in StartValue. If
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EndValue is not NULL, then the value that the performance counter end with
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immediately before it rolls over is returned in EndValue. The 64-bit
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frequency of the performance counter in Hz is always returned. If StartValue
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is less than EndValue, then the performance counter counts up. If StartValue
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is greater than EndValue, then the performance counter counts down. For
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example, a 64-bit free running counter that counts up would have a StartValue
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of 0 and an EndValue of 0xFFFFFFFFFFFFFFFF. A 24-bit free running counter
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that counts down would have a StartValue of 0xFFFFFF and an EndValue of 0.
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@param StartValue The value the performance counter starts with when it
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rolls over.
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@param EndValue The value that the performance counter ends with before
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it rolls over.
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@return The frequency in Hz.
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**/
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UINT64
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EFIAPI
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GetPerformanceCounterProperties (
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OUT UINT64 *StartValue OPTIONAL,
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OUT UINT64 *EndValue OPTIONAL
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)
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{
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if (StartValue != NULL) {
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// Timer starts at 0
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*StartValue = (UINT64)0ULL;
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}
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if (EndValue != NULL) {
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// Timer counts up.
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*EndValue = 0xFFFFFFFFFFFFFFFFUL;
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}
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return (UINT64)ArmGenericTimerGetTimerFreq ();
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}
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/**
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Converts elapsed ticks of performance counter to time in nanoseconds.
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This function converts the elapsed ticks of running performance counter to
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time value in unit of nanoseconds.
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@param Ticks The number of elapsed ticks of running performance counter.
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@return The elapsed time in nanoseconds.
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**/
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UINT64
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EFIAPI
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GetTimeInNanoSecond (
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IN UINT64 Ticks
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)
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{
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//
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// Ticks
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// Time = --------- x 1,000,000,000
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// Frequency
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//
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return MulDivWithRounding (Ticks, 1000000000U, GetPlatformTimerFreq (), FALSE);
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}
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