edk2/EmbeddedPkg/Include/Protocol/PlatformVirtualKeyboard.h
Michael Kubacki de527ff606 EmbeddedPkg: Replace include guards with #pragma once
Replace traditional `#ifndef`/`#define`/`#endif` include guards with
`#pragma` once.

`#pragma once` is a widely supported preprocessor directive that
prevents header files from being included multiple times. It is
supported by all toolchains used to build edk2: GCC, Clang/LLVM, and
MSVC.

Compared to macro-based include guards, `#pragma once`:

- Eliminates the risk of macro name collisions or copy/paste errors
  where two headers inadvertently use the same guard macro.
- Eliminate inconsistency in the way include guard macros are named
  (e.g., some files use `__FILE_H__`, others use `FILE_H_`, etc.).
- Reduces boilerplate (three lines replaced by one).
- Avoids polluting the macro namespace with guard symbols.
- Can improve build times as the preprocessor can skip re-opening the
  file entirely, rather than re-reading it to find the matching
  `#endif` ("multiple-include optimization").
  - Note that some compilers may already optimize traditional include
    guards, by recognzining the idiomatic pattern.

This change is made acknowledging that overall portability of the
code will technically be reduced, as `#pragma once` is not part of the
C/C++ standards.

However, this is considered acceptable given:

1. edk2 already defines a subset of supported compilers in
   BaseTools/Conf/tools_def.template, all of which have supported
   `#pragma once` for over two decades.
2. There have been concerns raised to the project about inconsistent
   include guard naming and potential macro collisions.

Approximate compiler support dates:

- MSVC: Supported since Visual C++ 4.2 (1996)
- GCC: Supported since 3.4 (2004)
  (http://gnu.ist.utl.pt/software/gcc/gcc-3.4/changes.html)
- Clang (LLVM based): Since initial release in 2007

Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com>
2026-02-23 21:01:28 +00:00

56 lines
1.1 KiB
C

/** @file
Copyright (c) 2018, Linaro. All rights reserved.
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#pragma once
//
// Protocol interface structure
//
typedef struct _PLATFORM_VIRTUAL_KBD_PROTOCOL PLATFORM_VIRTUAL_KBD_PROTOCOL;
typedef struct _VIRTUAL_KBD_KEY VIRTUAL_KBD_KEY;
#define VIRTUAL_KEYBOARD_KEY_SIGNATURE SIGNATURE_32 ('v', 'k', 'b', 'd')
struct _VIRTUAL_KBD_KEY {
UINTN Signature;
EFI_INPUT_KEY Key;
};
typedef
EFI_STATUS
(EFIAPI *PLATFORM_VIRTUAL_KBD_REGISTER)(
IN VOID
);
typedef
EFI_STATUS
(EFIAPI *PLATFORM_VIRTUAL_KBD_RESET)(
IN VOID
);
typedef
BOOLEAN
(EFIAPI *PLATFORM_VIRTUAL_KBD_QUERY)(
IN VIRTUAL_KBD_KEY *VirtualKey
);
typedef
EFI_STATUS
(EFIAPI *PLATFORM_VIRTUAL_KBD_CLEAR)(
IN VIRTUAL_KBD_KEY *VirtualKey
);
struct _PLATFORM_VIRTUAL_KBD_PROTOCOL {
PLATFORM_VIRTUAL_KBD_REGISTER Register;
PLATFORM_VIRTUAL_KBD_RESET Reset;
PLATFORM_VIRTUAL_KBD_QUERY Query;
PLATFORM_VIRTUAL_KBD_CLEAR Clear;
};
extern EFI_GUID gPlatformVirtualKeyboardProtocolGuid;