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Reproducibly exercises the multi-agent Codex reconnect/retry storm
(origin §"Latest Correction") against a local proxy: concurrent Codex WS
sessions + parallel Anthropic /v1/messages replays, with /livez probed
every 250ms to detect event-loop starvation. Exits non-zero if /livez
p99 exceeds the configured threshold.
- scripts/repro_codex_replay.py — CLI harness (asyncio + websockets +
httpx, no new pip deps).
- scripts/fixtures/{anthropic_replay_body,codex_response_create_frame}.json
— hand-crafted, fully synthetic fixtures shaped like real traffic.
- scripts/README.md — "Reproducing the reconnect storm" section.
- tests/test_scripts/test_repro_codex_replay_smoke.py — FastAPI/uvicorn
mock server; runs the harness end-to-end in < 3s.
- .gitignore — allowlist the new checked-in scripts (existing rule
previously ignored everything under scripts/ except install.sh/.ps1).
77 lines
2.9 KiB
Markdown
77 lines
2.9 KiB
Markdown
# scripts/
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Utility scripts bundled with the Headroom repo. Most are one-off operator
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tools; a few are runnable as part of development workflows.
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## Reproducing the reconnect storm
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`repro_codex_replay.py` reproduces the multi-agent Codex reconnect/retry storm
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against a local Headroom proxy (default `http://127.0.0.1:8787`), as described
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in `wiki/plans/2026-04-17-codex-proxy-runtime-analysis.md` under "Latest
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Correction". Use it to:
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- Regression-check that `/livez` stays responsive under a cold-start storm.
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- Empirically tune the Unit 4 pre-upstream semaphore default
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(`HEADROOM_ANTHROPIC_PRE_UPSTREAM_CONCURRENCY`).
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- Exercise the Codex WS lifecycle + Anthropic HTTP path simultaneously
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without needing to replay captured production traffic.
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### Run
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```bash
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# Default: 8 WS + 4 HTTP clients, 30s storm, p99 /livez must stay <= 500ms.
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python scripts/repro_codex_replay.py
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# Tighter budget, shorter run:
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python scripts/repro_codex_replay.py \
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--url http://127.0.0.1:8787 \
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--ws-clients 16 \
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--anthropic-clients 8 \
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--duration 60 \
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--livez-threshold-ms 100
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# Dump the full summary as JSON for downstream tooling:
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python scripts/repro_codex_replay.py --json
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```
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Exit code:
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- `0` — warmup succeeded (or was skipped), storm ran for the requested
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duration, and `/livez` p99 stayed under `--livez-threshold-ms`.
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- `1` — soft assertion failed, proxy unreachable, or unhandled exception.
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Proxy-unreachable is detected and reported within ~5 seconds.
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### Fixtures
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The script loads two hand-crafted, fully synthetic JSON fixtures:
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- `scripts/fixtures/anthropic_replay_body.json` — shape of a large agent
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reconnect replay `/v1/messages?beta=true` POST body.
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- `scripts/fixtures/codex_response_create_frame.json` — first Codex WS frame
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with the `{"type": "response.create", "response": {...}}` envelope.
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Override via `--ws-frame-fixture` / `--anthropic-body-fixture` if you have
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captured traffic to replay instead.
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### Interpretation
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- `/livez p99` under threshold means the event loop is not starved during the
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storm. If it rises with the semaphore unbounded
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(`HEADROOM_ANTHROPIC_PRE_UPSTREAM_CONCURRENCY=10000`) and drops back under
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the default, Unit 4's backpressure is working.
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- `Codex WS: opened` should equal `--ws-clients`. `response.completed`
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typically stays low when upstream auth isn't configured locally — the goal
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is handshake + relay wiring, not real upstream traffic.
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- `Anthropic HTTP: ok_2xx + non_2xx + timed_out + errors` should roughly equal
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`attempted`. Sustained non-zero `timed_out` during the storm is the failure
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signal the plan targets.
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A smoke test at `tests/test_scripts/test_repro_codex_replay_smoke.py`
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exercises the script against a mock FastAPI server on every PR.
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## Install scripts
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- `install.sh` — POSIX installer.
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- `install.ps1` — Windows PowerShell installer.
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These are generated by the release pipeline; edit with care.
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