mirror of
https://github.com/cheat-engine/cheat-engine
synced 2026-08-15 02:26:08 -04:00
158 lines
3.3 KiB
Text
158 lines
3.3 KiB
Text
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object Form5: TForm5
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Left = 426
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Top = 279
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BorderStyle = bsDialog
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Caption = 'Step 4'
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ClientHeight = 249
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ClientWidth = 571
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Color = clBtnFace
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Font.Charset = DEFAULT_CHARSET
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Font.Color = clWindowText
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Font.Height = -11
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Font.Name = 'MS Sans Serif'
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Font.Style = []
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OldCreateOrder = False
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Position = poOwnerFormCenter
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Visible = True
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OnClose = FormClose
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OnCloseQuery = FormCloseQuery
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OnCreate = FormCreate
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PixelsPerInch = 96
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TextHeight = 13
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object Label1: TLabel
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Left = 40
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Top = 232
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Width = 18
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Height = 13
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Caption = '100'
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end
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object Label2: TLabel
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Left = 0
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Top = 232
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Width = 29
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Height = 13
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Caption = 'Ammo'
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end
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object Label3: TLabel
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Left = 0
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Top = 205
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Width = 34
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Height = 13
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Caption = 'Health:'
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end
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object Label4: TLabel
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Left = 40
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Top = 205
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Width = 18
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Height = 13
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Caption = '100'
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end
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object Label5: TLabel
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Left = 120
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Top = 205
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Width = 26
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Height = 13
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Caption = '(float)'
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end
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object Label6: TLabel
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Left = 120
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Top = 232
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Width = 38
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Height = 13
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Caption = '(double)'
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end
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object SpeedButton1: TSpeedButton
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Left = 544
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Top = 231
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Width = 25
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Height = 17
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Caption = 'Skip'
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Flat = True
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OnClick = SpeedButton1Click
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end
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object Memo1: TMemo
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Left = 0
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Top = 0
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Width = 571
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Height = 185
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Align = alTop
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Color = clBtnFace
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Lines.Strings = (
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'In the previous tutorial we used bytes to scan, but some games s' +
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'tore information in so called '#39'floating point'#39' notations. '
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'(probably to prevent simple memory scanners from finding it the ' +
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'easy way)'
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'a floating point is a value with some digits behind the point. (' +
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'like 5.12 or 11321.1)'
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''
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'Below you see your health and ammo. Both are stored as Floating ' +
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'point notations, but health is stored as a float and '
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'ammo is stored as a double.'
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'Click on hit me to lose some health, and on shoot to decrease yo' +
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'ur ammo with 0.5'
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''
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'You have to set BOTH values to 5000 or higher to proceed.'
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''
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'Exact value scan will work fine here, but you may want to experi' +
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'ment with other types too.'
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''
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''
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''
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''
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''
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''
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''
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''
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''
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''
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''
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''
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''
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''
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'Hint: It is recommended to disable "Fast Scan" for type double')
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ReadOnly = True
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ScrollBars = ssVertical
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TabOrder = 0
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end
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object Button2: TButton
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Left = 248
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Top = 192
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Width = 75
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Height = 25
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Caption = 'Next'
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Enabled = False
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TabOrder = 1
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OnClick = Button2Click
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end
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object Button1: TButton
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Left = 72
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Top = 230
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Width = 41
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Height = 17
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Caption = 'Fire'
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TabOrder = 2
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OnClick = Button1Click
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end
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object Button3: TButton
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Left = 72
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Top = 203
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Width = 41
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Height = 17
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Caption = 'Hit me'
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TabOrder = 3
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OnClick = Button3Click
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end
|
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object Timer1: TTimer
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Interval = 250
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OnTimer = Timer1Timer
|
||
|
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Left = 432
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Top = 200
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end
|
||
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end
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