18 lines
305 B
C
18 lines
305 B
C
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#ifndef LANCOMMANDER_MODELS_SAVE_H
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#define LANCOMMANDER_MODELS_SAVE_H
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#include <string>
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namespace lancommander {
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struct GameSave {
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std::string id;
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std::string game_id;
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std::string created_on;
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std::string updated_on;
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};
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} // namespace lancommander
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#endif // LANCOMMANDER_MODELS_SAVE_H
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