LANCommander/LANCommander.SDK.Cpp/include/lancommander/models/save.h
2026-05-20 21:21:26 -05:00

17 lines
305 B
C++

#ifndef LANCOMMANDER_MODELS_SAVE_H
#define LANCOMMANDER_MODELS_SAVE_H
#include <string>
namespace lancommander {
struct GameSave {
std::string id;
std::string game_id;
std::string created_on;
std::string updated_on;
};
} // namespace lancommander
#endif // LANCOMMANDER_MODELS_SAVE_H