18 lines
362 B
C++
18 lines
362 B
C++
#ifndef LANCOMMANDER_MODELS_EXTERNAL_ID_H
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#define LANCOMMANDER_MODELS_EXTERNAL_ID_H
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#include <string>
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namespace lancommander {
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struct GameExternalId {
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std::string id;
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std::string provider;
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std::string external_id;
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std::string created_on;
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std::string updated_on;
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};
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} // namespace lancommander
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#endif // LANCOMMANDER_MODELS_EXTERNAL_ID_H
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