LANCommander/LANCommander.Launcher.Data
Pat Hartl 6dfc0906ac Refactor launcher library importing, manifests
Switched the library importing in the launcher to work based on a queue. As a new game is added to the queue, it should find any related data and also add it to the queue. This should result in an easier to maintain importer while reducing the load on the launcher's DAL. This may result in more RAM usage while importing. Local manifests have also been refactored to match manifests in import/export LCX files, removing the old manifest format. This is a large breaking change that will probably break existing game installations. A migration will probably have to be created.
2025-11-29 18:24:27 -06:00
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Interceptors Safely handle erros with interceptor 2025-01-25 15:21:56 -06:00
Migrations Refactor launcher library importing, manifests 2025-11-29 18:24:27 -06:00
Models Refactor launcher library importing, manifests 2025-11-29 18:24:27 -06:00
DatabaseContext.cs Have launcher use AppData/Local if it has no write access to its base directory 2025-08-18 17:49:17 -05:00
GuidToNullConverter.cs Fix games not importing if base game is not set 2024-11-13 22:44:33 -06:00
LANCommander.Launcher.Data.csproj Centrally manage packages 2025-09-25 19:11:37 -05:00