LANCommander/LANCommander.Launcher.Data/Models
Pat Hartl 6dfc0906ac Refactor launcher library importing, manifests
Switched the library importing in the launcher to work based on a queue. As a new game is added to the queue, it should find any related data and also add it to the queue. This should result in an easier to maintain importer while reducing the load on the launcher's DAL. This may result in more RAM usage while importing. Local manifests have also been refactored to match manifests in import/export LCX files, removing the old manifest format. This is a large breaking change that will probably break existing game installations. A migration will probably have to be created.
2025-11-29 18:24:27 -06:00
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BaseModel.cs Refactor launcher library importing, manifests 2025-11-29 18:24:27 -06:00
BaseTaxonomyModel.cs Fix importing 2025-01-18 22:36:41 -06:00
Category.cs Fix importing 2025-01-18 22:36:41 -06:00
Collection.cs Rename project files, namespaces, artifacts 2024-08-04 17:53:19 -05:00
Company.cs Fix importing 2025-01-18 22:36:41 -06:00
Engine.cs Rename project files, namespaces, artifacts 2024-08-04 17:53:19 -05:00
Game.cs Refactor launcher library importing, manifests 2025-11-29 18:24:27 -06:00
Genre.cs Remove repository, add audit interceptor, rename async methods 2025-01-19 00:04:01 -06:00
Library.cs Add users and libraries 2025-01-19 00:06:44 -06:00
Media.cs Refactor launcher library importing, manifests 2025-11-29 18:24:27 -06:00
MultiplayerMode.cs Refactor launcher library importing, manifests 2025-11-29 18:24:27 -06:00
Platform.cs Remove repository, add audit interceptor, rename async methods 2025-01-19 00:04:01 -06:00
PlaySession.cs Rename project files, namespaces, artifacts 2024-08-04 17:53:19 -05:00
Redistributable.cs Fix importing 2025-01-18 22:36:41 -06:00
Tag.cs Rename project files, namespaces, artifacts 2024-08-04 17:53:19 -05:00
User.cs Pass default username with fallback to "Player" in NameChange script 2025-05-13 00:23:12 +02:00