- Chat messages are now loaded based on scroll position - Read status is now updated and set by last message read - Reworked script importing by using ScriptProvider
22 lines
No EOL
916 B
C#
22 lines
No EOL
916 B
C#
using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using LANCommander.SDK.Models;
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namespace LANCommander.SDK.Services;
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public interface IChatClient
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{
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Task<ChatThread> GetThreadAsync(Guid threadId);
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Task<Guid> StartThreadAsync(IEnumerable<string> userIdentifiers);
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Task<IEnumerable<ChatThread>> GetThreadsAsync();
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Task<IEnumerable<User>> GetUsersAsync();
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Task ReceiveMessagesAsync(Guid threadId, IEnumerable<ChatMessage> messages);
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Task ReceiveMessageAsync(Guid threadId, ChatMessage message);
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Task StartTypingAsync(Guid threadId, string userId);
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Task StopTypingAsync(Guid threadId, string userId);
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Task SendMessageAsync(Guid threadId, string message);
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Task UpdatedReadStatus(Guid threadId);
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Task<InfiniteResponse<ChatMessage>> GetMessagesAsync(Guid threadId, Guid? cursor, int count);
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Task<int> GetUnreadMessageCountAsync(Guid threadId);
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} |