LANCommander/LANCommander.SDK/Models
Pat Hartl 66abc6e59e Implement infinite loading with chat thread
- Chat messages are now loaded based on scroll position
- Read status is now updated and set by last message read
- Reworked script importing by using ScriptProvider
2026-01-11 14:38:24 -06:00
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Manifest Add method to check if manifest is legacy 2025-12-05 21:04:14 -06:00
Settings Adding SQLite database migration step 2025-12-17 17:09:36 +11:00
Action.cs Only show actions from installed games 2025-02-28 14:02:27 -06:00
ApiResponseMessage.cs Fix auth, API response deserialization 2025-10-01 18:45:30 -05:00
Archive.cs Remove unused navigational property on archive 2024-11-11 18:19:39 -06:00
ArchiveEntry.cs Working validate files dialog 2024-11-14 20:53:08 -06:00
ArchiveValidationConflict.cs Validating files of mods/expansions, prioritizing files over another 2025-05-27 23:15:17 +02:00
AuthenticationProvider.cs Get authentication providers via API 2025-01-03 00:55:22 -06:00
AuthRequest.cs Started adding authentication to extension settings. 2023-01-05 01:07:17 -06:00
AuthResponse.cs Added ping route. Allow register from authentication window. 2023-03-14 02:31:42 -05:00
AuthToken.cs Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00
BaseModel.cs Working imports for games and most of its properties 2024-05-23 18:38:13 -05:00
BeaconMessage.cs Add DiscoveryBeacon, DiscoveryProbe, new beacon message 2025-04-23 21:23:33 -05:00
BeaconResponseArgs.cs Add DiscoveryBeacon, DiscoveryProbe, new beacon message 2025-04-23 21:23:33 -05:00
ChatMessage.cs Initial backend implementation for chat 2025-08-19 03:08:30 -05:00
ChatMessageGroup.cs Change MessageGroups to ObservableCollection, build out message components 2025-08-24 19:34:14 -05:00
ChatThread.cs Fix virtualized rendering of message groups 2025-12-30 18:03:57 -06:00
CheckForUpdateResponse.cs Switch update check response to use version string 2024-07-29 23:51:56 -05:00
Collection.cs Working imports for games and most of its properties 2024-05-23 18:38:13 -05:00
Company.cs Working imports for games and most of its properties 2024-05-23 18:38:13 -05:00
DepotGame.cs Simplify depot query 2024-12-16 21:30:41 -06:00
DepotResults.cs Rework depot results, API docs via Scalar 2024-12-16 00:57:11 -06:00
Engine.cs Import game engine 2024-07-12 23:01:27 -05:00
EntityReference.cs WIP refactor of game importing 2025-01-12 02:54:41 -06:00
ErrorResponse.cs Proper error messaging for login/register, utilizing ErrorResponse 2025-06-22 01:36:17 +02:00
Game.cs Complete import relationships, start hooking up importers for games, redists, and servers. 2025-03-30 21:06:01 -05:00
GameCustomField.cs Add custom fields to games and allow them to be used in scripts / actions 2025-01-30 19:21:02 -06:00
GameInstallationArchive.cs Refactor launcher library importing, manifests 2025-11-29 18:24:27 -06:00
GameInstallationFileList.cs Refactor launcher library importing, manifests 2025-11-29 18:24:27 -06:00
GameSave.cs Start of save manager dialog 2024-10-23 18:17:01 -05:00
GenericGuidsRequest.cs Remove-game-library dialog to remove base game + addons 2025-05-25 22:25:17 +02:00
Genre.cs Working imports for games and most of its properties 2024-05-23 18:38:13 -05:00
IKeyedModel.cs Consolidate shared components 2024-08-18 15:05:25 -05:00
InfiniteResponse.cs Implement infinite loading with chat thread 2026-01-11 14:38:24 -06:00
Issue.cs Add ability to track issues with games 2024-08-11 14:48:00 -05:00
Key.cs Move KeyAllocationMethod enum to SDK 2024-09-04 16:48:04 -05:00
KeyedModel.cs Consolidate shared components 2024-08-18 15:05:25 -05:00
KeyRequest.cs Allow clients to allocate keys from the server 2023-01-15 20:45:37 -06:00
Lobby.cs Add basic support for checking Steam for lobbies when starting a game 2024-09-05 00:48:04 -05:00
Media.cs Add name on media. View manuals in client 2024-06-20 00:22:03 -05:00
MultiplayerMode.cs Working imports for games and most of its properties 2024-05-23 18:38:13 -05:00
Package.cs Add basic workflow for packaging games via scripts 2025-08-02 00:22:16 -05:00
Page.cs WIP refactor of game importing 2025-01-12 02:54:41 -06:00
Platform.cs Add platform support to client 2024-07-12 18:34:16 -05:00
PlaySession.cs Filter play sessions that don't belong to current user 2024-08-09 01:06:59 -05:00
Redistributable.cs Added redistributable installing to plugin 2023-10-24 19:11:50 -05:00
RegistrationRequest.cs Add login via auth provider to launcher 2025-01-05 21:09:57 -06:00
Save.cs Add importer for play sessions 2025-03-29 20:48:41 -05:00
SavePath.cs Consolidate save path types in SDK 2024-08-26 18:37:57 -05:00
SavePathEntry.cs Refactor launcher library importing, manifests 2025-11-29 18:24:27 -06:00
Script.cs Map database models to SDK models in API controller routes 2023-12-20 17:30:27 -06:00
Server.cs Import servers from LCX files 2024-07-04 16:34:30 -05:00
ServerConsole.cs Change Playnite plugin build to set YamlDotNet path. Downgrade YamlDotNet version on main project. Run start/stop scripts for servers. 2023-12-20 20:25:25 -06:00
ServerHttpPath.cs Change Playnite plugin build to set YamlDotNet path. Downgrade YamlDotNet version on main project. Run start/stop scripts for servers. 2023-12-20 20:25:25 -06:00
Tag.cs Working imports for games and most of its properties 2024-05-23 18:38:13 -05:00
UploadArchiveRequest.cs Add ability to specify multiple upload folders for archives 2024-10-11 01:09:12 -05:00
UploadChunkRequest.cs Add game importing via CLI 2024-08-12 19:33:26 -05:00
UploadInitRequest.cs Add ability to specify multiple upload folders for archives 2024-10-11 01:09:12 -05:00
UploadInitResponse.cs Add game importing via CLI 2024-08-12 19:33:26 -05:00
User.cs Enhance chat list 2025-11-03 23:27:05 -06:00