Reduced the amount of data being sent to the client from the API which results in smaller, somewhat faster requests. In a library of ~250 games the requests went from 5.6MB to 3.3MB.
10 lines
174 B
C#
10 lines
174 B
C#
using System;
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namespace LANCommander.SDK.Models
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{
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public class Collection
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{
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public Guid Id { get; set; }
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public string Name { get; set; }
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}
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}
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