LANCommander/LANCommander.SDK/Models
Pat Hartl a14b7cdeac Slim down responses from game imports
Reduced the amount of data being sent to the client from the API which results in smaller, somewhat faster requests. In a library of ~250 games the requests went from 5.6MB to 3.3MB.
2024-05-07 20:08:07 -05:00
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Action.cs Added sort ordering to actions and fixed install process not updating game from live manifest 2023-01-16 23:45:46 -06:00
Archive.cs Map database models to SDK models in API controller routes 2023-12-20 17:30:27 -06:00
AuthRequest.cs Started adding authentication to extension settings. 2023-01-05 01:07:17 -06:00
AuthResponse.cs Added ping route. Allow register from authentication window. 2023-03-14 02:31:42 -05:00
AuthToken.cs Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00
BaseModel.cs Basic Playnite extension 2023-01-04 20:31:02 -06:00
Collection.cs Slim down responses from game imports 2024-05-07 20:08:07 -05:00
Company.cs Slim down responses from game imports 2024-05-07 20:08:07 -05:00
Game.cs Import games using Game type instead of manifest 2024-05-07 01:47:00 -05:00
GameManifest.cs Add mod/expansion actions to action list 2024-05-04 01:07:06 -05:00
GameSave.cs Map database models to SDK models in API controller routes 2023-12-20 17:30:27 -06:00
Genre.cs Slim down responses from game imports 2024-05-07 20:08:07 -05:00
Key.cs Map database models to SDK models in API controller routes 2023-12-20 17:30:27 -06:00
KeyRequest.cs Allow clients to allocate keys from the server 2023-01-15 20:45:37 -06:00
Media.cs Slim down responses from game imports 2024-05-07 20:08:07 -05:00
MultiplayerMode.cs Slim down responses from game imports 2024-05-07 20:08:07 -05:00
PlaySession.cs Remove unused references 2024-02-14 02:07:29 -06:00
Redistributable.cs Added redistributable installing to plugin 2023-10-24 19:11:50 -05:00
SavePath.cs Slim down responses from game imports 2024-05-07 20:08:07 -05:00
Script.cs Map database models to SDK models in API controller routes 2023-12-20 17:30:27 -06:00
Server.cs Added the ability to manually specify host and port for server variable expansion. Default to client server address 2024-01-18 19:36:20 -06:00
ServerConsole.cs Change Playnite plugin build to set YamlDotNet path. Downgrade YamlDotNet version on main project. Run start/stop scripts for servers. 2023-12-20 20:25:25 -06:00
ServerHttpPath.cs Change Playnite plugin build to set YamlDotNet path. Downgrade YamlDotNet version on main project. Run start/stop scripts for servers. 2023-12-20 20:25:25 -06:00
Settings.cs Implement custom play actions. Allow for certain variables in arguments, working directory, and action path. 2024-01-02 20:46:28 -06:00
Tag.cs Slim down responses from game imports 2024-05-07 20:08:07 -05:00
User.cs Introduce user alias for persisting name changes separate from username 2023-10-16 20:48:12 -05:00