LANCommander/LANCommander.SDK/AppPaths.cs

149 lines
No EOL
6.2 KiB
C#

using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
using LANCommander.SDK.Helpers;
namespace LANCommander.SDK;
public static class AppPaths
{
private static string _configDirectory = String.Empty;
public const string DataDirectoryEnvironmentVariable = "LANCOMMANDER_DATA_DIR";
/// <summary>
/// Builds a full path under the application's config directory.
/// </summary>
/// <param name="paths">Additional path segments appended to the config directory.</param>
/// <returns>The combined path under the config directory.</returns>
public static string GetConfigPath(params string[] paths)
=> Path.Combine(GetConfigDirectory(), Path.Combine(paths));
/// <summary>
/// Resolves a storage location path to an absolute path using a single, consistent rule so that
/// every consumer (saves, media, archives, ...) resolves the same way: rooted paths are used as-is,
/// while relative paths are resolved beneath the config directory (i.e. next to the server binary).
/// </summary>
/// <param name="storageLocationPath">The configured storage location path (absolute or relative).</param>
/// <param name="segments">Additional path segments appended to the resolved storage location.</param>
/// <returns>The absolute path to the storage location (plus any appended segments).</returns>
public static string ResolveStorageLocationPath(string storageLocationPath, params string[] segments)
{
if (String.IsNullOrWhiteSpace(storageLocationPath))
throw new ArgumentException("A storage location path must be provided.", nameof(storageLocationPath));
var root = Path.IsPathRooted(storageLocationPath)
? storageLocationPath
: Path.Combine(GetConfigDirectory(), storageLocationPath);
return segments is { Length: > 0 }
? Path.Combine(new[] { root }.Concat(segments).ToArray())
: root;
}
/// <summary>
/// Locates (and creates if necessary) the directory in which application data will be stored.
/// Resolution order: the <see cref="DataDirectoryEnvironmentVariable"/> override if set; otherwise a
/// "Data" folder under the current working directory when writable; otherwise a "Data" folder under
/// the current user's platform-native application data directory.
/// </summary>
/// <returns>The resolved config directory path.</returns>
public static string GetConfigDirectory()
{
if (!String.IsNullOrWhiteSpace(_configDirectory))
return _configDirectory;
var overrideDirectory = Environment.GetEnvironmentVariable(DataDirectoryEnvironmentVariable);
if (!String.IsNullOrWhiteSpace(overrideDirectory))
{
// Operator-specified data root is used verbatim (no implicit "Data" subfolder).
_configDirectory = Path.GetFullPath(overrideDirectory);
}
else
{
var baseDirectory = Directory.GetCurrentDirectory();
_configDirectory = DirectoryHelper.IsDirectoryWritable(baseDirectory)
? Path.Combine(baseDirectory, "Data")
: Path.Combine(GetAppDataPath(), "Data");
}
if (!Directory.Exists(_configDirectory))
Directory.CreateDirectory(_configDirectory);
return _configDirectory;
}
/// <summary>
/// Gets (and creates if necessary) the base per-user application data directory for the current user,
/// scoped by the entry assembly's company and product metadata. Uses the platform-native convention:
/// <c>%LOCALAPPDATA%</c> on Windows, <c>~/Library/Application Support</c> on macOS, and
/// <c>$XDG_DATA_HOME</c> (<c>~/.local/share</c>) on Linux.
/// </summary>
/// <returns>The application data path for this application.</returns>
public static string GetAppDataPath()
{
var (company, product) = GetCompanyAndProduct();
string userRoot;
if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
// .NET maps LocalApplicationData to ~/.local/share on macOS; use the native location instead.
userRoot = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile),
"Library", "Application Support");
else
// Windows: %LOCALAPPDATA%. Linux: $XDG_DATA_HOME or ~/.local/share.
userRoot = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
var appDataPath = Path.Combine(new[] { userRoot, company, product }
.Where(segment => !String.IsNullOrWhiteSpace(segment))
.ToArray()!);
if (!Directory.Exists(appDataPath))
Directory.CreateDirectory(appDataPath);
return appDataPath;
}
/// <summary>
/// Checks if the config directory is currently mounted. This should be used in Docker containers only.
/// </summary>
/// <returns><c>true</c> if the config directory is a mount point; otherwise <c>false</c>.</returns>
public static bool ConfigDirectoryIsMounted()
{
var path = GetConfigDirectory();
var fullPath = Path.GetFullPath(path);
foreach (var line in File.ReadLines("/proc/self/mountinfo"))
{
// mountinfo format: see `man proc`
var parts = line.Split(' ');
if (parts.Length > 4)
{
var mountPoint = parts[4];
if (string.Equals(mountPoint, fullPath, StringComparison.Ordinal))
return true;
}
}
return false;
}
/// <summary>
/// Reads company and product metadata from the entry assembly (or executing assembly as a fallback).
/// </summary>
/// <returns>A tuple containing company and product strings (may be null if not defined).</returns>
private static (string? Company, string? Product) GetCompanyAndProduct()
{
var assembly = Assembly.GetEntryAssembly() ?? Assembly.GetExecutingAssembly();
var company = assembly.GetCustomAttribute<AssemblyCompanyAttribute>()?.Company;
var product = assembly.GetCustomAttribute<AssemblyProductAttribute>()?.Product;
return (company, product);
}
}