| BlueprintHistory | Display the replacement history for a blueprint guid |
| BlueprintList | Lists blueprints that match the search pattern |
| BotAIToggle | Toggle the bot AI |
| BotGodMode | Makes the current Avatar invulnerable but keeps ability cooldowns. |
| Bug | Submits a bug description |
| CameraLoadSettings | Load a camera setting prototype |
| CatalogList | Lists items in the catalog. |
| CellDebug | |
| CellSetNextCell | Change the player into the next cell in a cellset for testing |
| CellSetTest | Change the player into a cellset for testing |
| CellTest | Change the player into a cell for testing |
| ChapterList | Shows the status of all chapters |
| ChapterLock | Locks a given chapter |
| ChapterLockAll | Locks all chapters |
| ChapterUnlock | Unlocks a given chapter |
| ChapterUnlockAll | Unlocks all chapters |
| ClientDownloaderSet | Set the client downloader as returned by the static function in ClientApp |
| ClusterGamesGet | Get a report of all the live games on the server *cluster* |
| ClusterPlayerStateLifetime | Change the lifetime player state is kept on the client manager after logout. Note does not affect already logged out players. |
| ClusterRegionAccessChange | Change the access of the region you are in. |
| ClusterRegionCloseLifetime | Change the lifetime of regions that can soft close |
| ClusterRegionEmptyLifetime | Change the lifetime of regions that can shutdown when empty |
| ClusterRegionMaxPlayers | Change the max players allowed for *ALL* regions. |
| ClusterRegionsGet | Get a report of all the live games on the server *cluster* |
| ClusterServersGet | Get a report of all the live games on the server *cluster* |
| ClusterWorldViewGet | Get a report of the world view for the specified player from the client manager |
| ClusterWorldViewShrinkToCurrent | Reduce my world view to only the current region that I'm in |
| CohortClear | Clears the given experiment's cohort for metrics |
| CohortSet | Forces a given experiment/cohort for metrics |
| CombatLevel | Sets the effective level in combat of your current Avatar |
| CombatLogToggle | Toggles the logging of combat details to chat |
| CommandBatch | Run a series of console commands separated by a semicolon ( |
| CommunityAddMember | Add a player to a community circle |
| CommunityListClient | List client community |
| CommunityListServer | List server community |
| CommunityRemoveMember | Remove a player from a community circle |
| ConditionsRemoveAll | Removes all conditions from the local player's current avatar (including persisted ones) |
| ControlsPreferLastClicked | Toggles whether when entities overlap underneath the cursor, the last clicked on will be chosen |
| Craft | Attempts to craft the recipe with the given ID using the ingredients with the given ID's |
| CraftGetResults | Moves any items from your crafting results inventory to your general inventory |
| CrashClient | Force client crash |
| CrashServer | Force server crash |
| CreditsSet | Set the amount of money your player has to the specified amount. |
| CritChanceSet | Set the Crit and SuperCrit chance. Default: Resets Crit and SuperCrit chance. |
| CriticalThreadTimeoutServer | Timeout the game thread on the server. |
| CurrencyCapsClient | Prints all the player's currency caps on the client. |
| CurrencyItemsConvertPrintLog | Forces a print of the currency conversion log |
| CurrencyItemsConvertTest | Converts Items to Currency |
| CurrencyItemsConvertToggle | Turns on/off conversion of Currency Items to Currency properties |
| CurrencySet | Set the amount of the specified currency your player has to the specified amount. |
| DamageToggle | Toggles damage for all entities ON/OFF |
| DataMineReports | Display a report of game instances including how many players are currently online |
| DataValidateDisplay | Display the list of client data validation errors that have occurred |
| DataValidatePrototype | Run data validation on a prototype |
| DeathLimitsDisable | Disables any death limit metastates in the current region's metagames |
| DeathLimitSet | Sets the numbers of deaths that have happened. |
| DeathPenaltyToggle | Toggles the penalties for dieing ON/OFF |
| DebugAvatarDestroy | Directly destroys your current avatar, used for debugging only |
| DebugHUDSetEntity | Sets the current entity for the debug HUD. |
| DebugHUDSetEntityToPlayer | Sets the local player as the entity for the debug HUD. |
| Die | Kills the current avatar |
| DifficultyIndexSet | Set the region difficulty index to the specified value. |
| DifficultySet | Set the region difficulty to the specified value. |
| DisplayNameToggle | Swaps Display Name for Prototype Names |
| DodgeChanceSet | Set the dodge change. Default: Resets dodge chance. |
| DPSHUDResetAll | Resets the entire DPS hud. Resets the Session time for SESSON DPS |
| DPSHUDResetSingle | Resets a single power for the DPS hud, Removing its data from the DPS calculation. |
| Duel | Invite a player to join a player in a Duel! |
| DuelAccept | Accept a pending invite to a Duel! |
| DuelCancel | Cancel a pending invite or cancel your invite to a Duel! |
| EnableSpecializationPower | Enables or disables a specialization power |
| EntityBoostCreate | Create the entity with the given prototype (w/ optional modifier) |
| EntityCreate | Create the entity with the given prototype (optional # of them to create) |
| EntityCreateShortcutOverride | Set the entity that is created via Ctrl-Shift-H |
| EntityDebug | Display Entities that have hopped off the navi mesh |
| EntityInWorldCount | Outputs list of all entities in world and how many of each type. |
| EntityKill | Kill the entity with the given ID. DOES NOT invoke full combat code path. |
| EntityKillByRef | Kill the entity with the given data ref. DOES NOT invoke full combat code path. |
| EntityListByProximity | Displays a list of WorldEntities near the player, Default = 1000.f |
| EntityListClient | Display a list of all the entities on the client |
| EntityListServer | Display a list of all the entities on the server |
| EntitySetState | Sets the State of the Entity |
| EntityTrackerReport | Outputs a list of all tracked objects in the current player's region. |
| EnvironmentMapGuess | Overrides the current environment map with a best guess |
| EnvironmentMapSet | Overrides the current environment map |
| EnvironmentMapSetPackage | Overrides the current environment map |
| EquipRestrictionsToggle | Toggles item equip restrictions. Use with caution. |
| EvalDebug | Runs Eval Practice and reports value |
| EvalUnitTest | Runs Eval Unit Test |
| FactionSet | Set your player's Faction for Pvp |
| FidgetAnimsToggle | Toggles whether characters that support idle fidget animations will play them |
| FloatingNumbersToggle | Toggles forced display of floating damage numbers over entities |
| GameIdGet | Get the id of the current game on the server |
| GetMocoVolume | Gets the volume of the motion comics. |
| GetMusicVolume | Gets the music volume. |
| GetSfxVolume | Gets the volume of sfx/ui. |
| GetVoiceoverVolume | Gets the volume of voiceover. |
| GetVolumeLevels | Displays all the volume levels |
| GISGameCrash | Crash a server game by id |
| GISGameListGet | Get a list of game ids running on the current GIS |
| GlobalGameEventDonate | Donates count of items for a global game event. |
| GodMode | Makes the current Avatar invulnerable and able to use powers as frequently as desired. |
| GracePeriod | Set the grace period for players. |
| GuildCreate | Form a new guild |
| GuildDemote | Demotes officers to members, kicks members from the guild |
| GuildEntityClient | Print to the console the guild information stored on the entity. |
| GuildEntityServer | Print to the console the guild information stored on the entity. |
| GuildInviteNotify | Test the notification system for guild invites |
| GuildInvitePlayer | Invite another player to your guild |
| GuildLeader | Select a new guild leader, can only be done by the current leader. |
| GuildLeave | Leave your current guild |
| GuildListAllClient | Print to the console all guilds the client has knowledge of. |
| GuildListAllServer | Print to the console all guilds the server game has knowledge of. |
| GuildListLocalClient | Print to the console what your client knows about your own guild. |
| GuildListLocalServer | Print to the console what the server knows about your own guild. |
| GuildNameChange | Change the name of your guild |
| GuildPromote | Promotes members to officers |
| GuildsUnlock | Toggle the unlocked status of guilds for your player. |
| HardMode | Toggles development hard mode, which buffs mobs and debuffs players |
| HasKeyword | Tests if keyword is present on entity |
| HealthBarToggleAvatars | Toggles whether in-world health bars are shown for avatars |
| HealthBarToggleMobs | Toggles whether in world health bars are shown for mobs |
| HealthSetPct | Sets the HP on a target entity id |
| Help | List all commands and their descriptions, optionally takes name of a specific command for more info |
| HotloadToggle | Toggles hot-loading of game db data on both the client and the server |
| HotloadToggleClient | Toggles hot-loading of game db data on the CLIENT |
| HotloadToggleServer | Toggles hot-loading of game db data on the SERVER |
| HotspotBoundsDebug | Toggles debug visualization of hotspot bounds |
| HotspotForceUpdate | Forces the specified hotspot to immediately update its powers. |
| HotspotToggle | Toggles hotspot ticking. |
| InstanceReset | |
| InteractRegion | Reports the interaction options for a particular region |
| InteractReport | Reports the interaction options for a particular entity |
| InventoryClear | Clears your general inventory of all items |
| InventoryList | Lists all the items in all the inventories of the player and current active avatar |
| InventoryUnlock | Attempts to unlocks the specified inventory on the player |
| ItemAffixLevelUp | Increase your currently equipped Legendary item's affix-level |
| ItemCreate | Create an item and drop it on the ground |
| ItemGive | Create an item and add it to your inventory |
| ItemGiveDestroyAndAutoEquip | Create an item and equip it destroying current item in destination location |
| ItemMaxDrop | Set the max drop item limit for all players |
| ItemMove | Move an item in your inventory |
| ItemSplitStack | Split a single item off from an item stack in your inventory (main inventory only) |
| ItemStackCreate | Create a stack of items and drop them on the ground |
| ItemStackGive | Create a stack of items and add them to your inventory |
| ItemTrash | Destroy an item in your inventory |
| ItemUse | Attempt a use interaction on the item with the given entity ID in this player's inventory |
| KillAllSummons | Kill all entities in your current avatar's summoned-entity inventory |
| KillAndRemoveControlledAgents | Kills the controlled agents and removes them from the current avatars inventory |
| KillControlledAgents | Kills the controlled agents in the current avatars inventory |
| KismetSeqPlay | Play a Kismet Sequence |
| KismetSeqState | Fire a Kismet Sequence Event |
| LagServer | Lag the server randomly |
| LatencyBufferDelay | Set the latency buffer delay time |
| LatencySet | Set the latency simulator round trip time |
| LegendaryMarksSet | Set the number of legendary marks your player has to the specified amount. |
| LegendaryMissionShare | Shares your current legendary mission with a party member or the entire party |
| LevelUp | Levels your current Avatar |
| LevelUpAll | Levels all your Avatars |
| LimitedEditionItemGive | Create a limited edition item and add it to your inventory |
| LineHitReportClient | Generate a report containing instrumentation information |
| LineHitReportServer | Generate a report containing instrumentation information |
| LineOfSightTest | |
| LiveTuningVarSet | Set the live tuning var with the given enum to the given value |
| LoadingScreenStart | Displays the specified loading screen |
| LoadingScreenStop | Hide the current loading screen |
| LocaleGetResolver | Returns current string tag resolution method. |
| LocaleList | Lists the available locales |
| LocaleListMods | Lists formatting modifiers available for string construction |
| LocaleListTokens | Lists tokens available for string construction by system |
| LocaleNextResolver | Cycles current string tag resolution method. |
| LocaleSet | Sets the current locale |
| Localize | Print the translated text given a 'Translation ref' label starting at the translation data root for the current locale |
| UIPlayerHUDConsider | Calls PropertyHUD::Consider on an EntityId for debugging. |
| UIPlayerHUDInterest | Dumps list of tracked UI entities. |
| UnhandledExceptionClient | Fire an unhandled exception on the client |
| UnhandledExceptionServer | Fire an unhandled exception on the server |
| UniqueBoxGive | Create a box that, when used, grants uniques and cosmics, and add it to your inventory. |
| UnloadGamePackages | Attempts to Unload all Packages |
| UnlockEmotePower | Unlocks an emote power for a specific avatar |
| VanityTitleLockAll | Re-lock all Vanity Titles for the player |
| VanityTitleSelect | Select a Vanity Title for current avatar from those the player has unlocked |
| VanityTitleUnlock | Unlock a Vanity Title for the player |
| VendorDonateItem | Donates to the current open vendor the first item found in your player inv or the item with the specified EntityId if one is given |
| VendorEnergySet | Sets your vendor energy level in the given VendorType to 100%, or to the specified [0,1] pct if given |
| VendorLevelUp | Increases your vendor level in the given VendorType by 1 or to the specified level if given |
| VendorRefresh | Requests refresh of the inventory of the current open vendor entity |
| VendorStats | Prints your current vendor level, XP, and current energy pct for each VendorType |
| VerifyClient | Fires a verify failure on the client |
| VerifyServer | Fire a failed verify on the server |
| VerifyUploadSet | Set which verifies are shown on the client. Use the format: +ALL,-TEST |
| Version | Displays the game version |
| WalletBalance | Get balance in the wallet |
| WalletBuyGift | Buy gift from the catalog. |
| WalletBuyItem | Buy an item that was in the catalog. |
| WarpArea | Warp to random location inside of specified area. If multiple areas exist, the first one will be chosen. |
| WarpAreaNext | Warp to the next area in a region |
| WarpAreaPrev | Warp to the next area in a region |
| WarpCell | Warp to random location inside of specified cell. If multiple areas exist, the first one will be chosen. |
| WarpCellNext | Warp to the next cell in a region |
| WarpCellPrev | Warp to the next cell in a region |
| WarpEntityId | Warp next to the entity specified |
| WarpEntityNext | Warp to the next closest entity moving forward through the set |
| WarpEntityPrev | Warp to the next closest entity moving reverse through the set |
| WarpMissionEntityNext | Warp to the next closest entity relevant to the given mission |
| WarpMissionEntityPrev | Warp to the previous closest entity relevant to the given mission |
| WarpPosition | Warp to the specified position |
| WarpTransitionNext | Warp to the next transition entity in a region |
| WarpTransitionPrev | Warp to the next transition entity in a region |
| WarpWaypoint | Warps to a given waypoint |
| WaypointList | Shows the status of all waypoints |
| WaypointLock | Locks a given waypoint |
| WaypointLockAll | Locks all waypoints |
| WaypointUnlock | Unlocks a given waypoint |
| WaypointUnlockAll | Unlocks all waypoints |
| WhoRegion | Display players in your current region |
| WhoServer | Display players in your current game instance server |
| XPAwardCount | Displays the number of times the currently active Avatar received XP due to a mob kill |
| XPAwardCountReset | Resets the Kill Counter for the currently active avatar |
| XPNumbersToggle | Toggles the display of floating experience numbers over entities |