Increase Event.InfiniteLoopCheckLimit to match the client

This commit is contained in:
Crypto137 2026-03-14 00:09:03 +03:00
parent cf7123a5ea
commit de7d68cba1

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@ -4,7 +4,7 @@ namespace MHServerEmu.Games.Events
{
public class Event
{
public const int InfiniteLoopCheckLimit = 5000; // in client 100000
public const int InfiniteLoopCheckLimit = 100000;
private static readonly Logger Logger = LogManager.CreateLogger();