dusk/include/d/actor
TakaRikka 5a05433a2b
Merge pull request #733 from TwilitRealm/fix/e_s1_e_yg
Frame interp: Fix e_s1 & e_yg
2026-05-09 04:35:25 -07:00
..
d_a_alink.h frame interp: fix b&c chain links (#724) 2026-05-08 17:26:33 -06:00
d_a_alldie.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_andsw.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_andsw2.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_arrow.h Actor status consolidation & process profile definition editing (#3117) 2026-03-09 18:33:31 -07:00
d_a_b_bh.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_b_bq.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_b_dr.h d_a_alink cleanup / debug work (#3045) 2026-01-17 15:44:37 +02:00
d_a_b_dre.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_b_ds.h Fix MSVC compiler and linker errors 2026-02-13 23:28:47 +01:00
d_a_b_gg.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_b_gm.h Various regalloc fixes and linking (#2673) 2025-09-19 21:38:54 +03:00
d_a_b_gnd.h fix gdorf horseback reins + demo cuts (#551) 2026-04-25 20:44:38 -04:00
d_a_b_go.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_b_gos.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_b_mgn.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_b_ob.h Various regalloc fixes and linking (#2673) 2025-09-19 21:38:54 +03:00
d_a_b_oh.h Various regalloc fixes and linking (#2673) 2025-09-19 21:38:54 +03:00
d_a_b_oh2.h
d_a_b_tn.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_b_yo.h Fix MORE wrong forward declares (struct/class) (#3110) 2026-02-24 14:20:45 -08:00
d_a_b_yo_ice.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_b_zant.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_b_zant_magic.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_b_zant_mobile.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_b_zant_sima.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_balloon_2D.h Widescreen minigame counters 2026-04-14 15:10:28 -04:00
d_a_bd.h More debug fixes for 99% TUs (#3122) 2026-03-11 03:07:19 -07:00
d_a_bg.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_bg_obj.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_boomerang.h d_a_alink cleanup / debug work (#3045) 2026-01-17 15:44:37 +02:00
d_a_bullet.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_canoe.h d_a_alink cleanup / debug work (#3045) 2026-01-17 15:44:37 +02:00
d_a_coach_2D.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_coach_fire.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_cow.h d_a_alink cleanup / debug work (#3045) 2026-01-17 15:44:37 +02:00
d_a_crod.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_cstaF.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_cstatue.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_demo00.h Various debug conditional compilation cleanup (#2915) 2025-12-06 13:34:47 -08:00
d_a_demo_item.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_disappear.h
d_a_dmidna.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_do.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_door_boss.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_door_bossL1.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_door_bossL5.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_door_dbdoor00.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_door_knob00.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_door_mbossL1.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_door_push.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_door_shutter.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_door_spiral.h d_a_door_spiral mostly done (#3007) 2025-12-27 13:46:46 -07:00
d_a_dshutter.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_ai.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_arrow.h
d_a_e_ba.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_a_e_bee.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_bg.h More debug fixes for 99% TUs (#3122) 2026-03-11 03:07:19 -07:00
d_a_e_bi.h d_a_e_b +d_a_e_bi_leaf documentation (#2952) 2025-12-15 17:04:20 -08:00
d_a_e_bi_leaf.h d_a_e_b +d_a_e_bi_leaf documentation (#2952) 2025-12-15 17:04:20 -08:00
d_a_e_bs.h d_a_obj_beamos / d_a_e_wb WIP (#2620) 2025-08-31 01:11:52 +03:00
d_a_e_bu.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_a_e_bug.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_cr.h d_a_obj_beamos / d_a_e_wb WIP (#2620) 2025-08-31 01:11:52 +03:00
d_a_e_cr_egg.h d_a_e_cr / d_a_e_cr_egg done (#2536) 2025-07-15 22:57:21 +03:00
d_a_e_db.h Add interp callbacks to the stalks of four Baba variants 2026-05-08 21:00:16 -04:00
d_a_e_db_leaf.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_e_dd.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_a_e_df.h More debug fixes for 99% TUs (#3122) 2026-03-11 03:07:19 -07:00
d_a_e_dk.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_dn.h d_a_e_dn work (#2899) 2025-12-03 14:16:08 -08:00
d_a_e_dt.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_e_fb.h Fix daE_FB_c::mKeys array size on PC (#3151) 2026-04-11 12:52:48 -07:00
d_a_e_fk.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_fm.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_fs.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_a_e_fz.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_ga.h Some GCC compilation fixes (#3114) 2026-02-28 12:11:00 -08:00
d_a_e_gb.h d_a_e_gb debug + documentation (#2916) 2025-12-08 20:33:55 -08:00
d_a_e_ge.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_gi.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_gm.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_e_gob.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_gs.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_hb.h Add interp callbacks to the stalks of four Baba variants 2026-05-08 21:00:16 -04:00
d_a_e_hb_leaf.h
d_a_e_hm.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_hp.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_hz.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_e_hzelda.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_is.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_kg.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_a_e_kk.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_kr.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_mb.h fix interp on ooks rope (#553) 2026-04-25 20:37:36 -06:00
d_a_e_md.h ShieldD: Clean up a bunch of 99% matching TUs (#3113) 2026-02-28 12:13:57 -08:00
d_a_e_mf.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_mk.h d_a_e_mk debug work + documentation (#2913) 2025-12-05 18:37:17 -08:00
d_a_e_mk_bo.h d_a_e_mk debug work + documentation (#2913) 2025-12-05 18:37:17 -08:00
d_a_e_mm.h knBullet / lv6Lblock done, lv6ChangeGate equivalent (#2729) 2025-10-08 18:35:58 +03:00
d_a_e_mm_mt.h D_a_e_mm_mt 99% matching (#2881) 2025-11-29 00:55:42 -08:00
d_a_e_ms.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_a_e_nest.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_nz.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_a_e_oc.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_e_oct_bg.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_e_ot.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_e_ph.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_pm.h Some GCC compilation fixes (#3114) 2026-02-28 12:11:00 -08:00
d_a_e_po.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_pz.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_rb.h d_camera debug almost matching (#3032) 2026-01-11 19:20:17 -08:00
d_a_e_rd.h E wb documentation + e_rd cleanup (#3125) 2026-03-11 03:12:17 -07:00
d_a_e_rdb.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_a_e_rdy.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_s1.h frame interp: e_s1 & e_yg 2026-05-08 21:16:57 -06:00
d_a_e_sb.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_e_sf.h d_a_e_sf matching (#2734) 2025-10-14 18:01:24 +03:00
d_a_e_sg.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_sh.h d_a_e_sh matching (#2772) 2025-11-05 19:16:06 -08:00
d_a_e_sm.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_e_sm2.h almost matching (#2933) 2025-12-08 22:12:20 +02:00
d_a_e_st.h d_a_e_st matching (#2730) 2025-10-09 16:01:31 +03:00
d_a_e_st_line.h
d_a_e_sw.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_e_th.h d_a_obj_beamos / d_a_e_wb WIP (#2620) 2025-08-31 01:11:52 +03:00
d_a_e_th_ball.h d_a_e_th_ball done (#2352) 2025-03-27 11:44:40 +02:00
d_a_e_tk.h d_a_e_tk debug (#3062) 2026-01-24 21:20:33 +02:00
d_a_e_tk2.h UB fixes (#3150) 2026-04-11 11:28:01 -06:00
d_a_e_tk_ball.h d_a_e_tk_ball Matching (#2402) 2025-04-20 18:05:58 -07:00
d_a_e_tt.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_vt.h Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes (#3152) 2026-04-11 12:53:51 -07:00
d_a_e_warpappear.h Warpappear doc (#3104) 2026-02-20 19:06:42 -08:00
d_a_e_wb.h Frame interp pacing/camera cuts, King Bulblin reins, and crash fixes 2026-04-20 00:34:13 -04:00
d_a_e_ws.h E ws work (#3137) 2026-03-29 16:27:52 -07:00
d_a_e_ww.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_yc.h d_a_e_rdy debug work (#3011) 2026-01-04 17:22:04 -08:00
d_a_e_yd.h Add interp callbacks to the stalks of four Baba variants 2026-05-08 21:00:16 -04:00
d_a_e_yd_leaf.h
d_a_e_yg.h frame interp: e_s1 & e_yg 2026-05-08 21:16:57 -06:00
d_a_e_yh.h Add interp callbacks to the stalks of four Baba variants 2026-05-08 21:00:16 -04:00
d_a_e_yk.h d_a_obj_beamos / d_a_e_wb WIP (#2620) 2025-08-31 01:11:52 +03:00
d_a_e_ym.h Debug d_a_e_ym (#3003) 2025-12-26 16:23:14 -08:00
d_a_e_ym_tag.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_e_ymb.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_e_yr.h More debug fixes for 99% TUs (#3122) 2026-03-11 03:07:19 -07:00
d_a_e_zh.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_e_zm.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_e_zs.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_econt.h
d_a_ep.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_a_formation_mng.h 26 02 27 pjb dev 2 (#41) 2026-03-08 15:27:15 -07:00
d_a_fr.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_grass.h d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116) 2026-03-01 13:19:48 -08:00
d_a_guard_mng.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_hitobj.h
d_a_horse.h Frame interp: Fix Epona's reins 2026-04-11 21:45:54 -04:00
d_a_hozelda.h Fix HIO load issues (#2903) 2025-12-01 18:37:04 -08:00
d_a_itembase.h ShieldD: Clean up a bunch of 99% matching TUs (#3113) 2026-02-28 12:13:57 -08:00
d_a_izumi_gate.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_kago.h d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116) 2026-03-01 13:19:48 -08:00
d_a_kytag00.h
d_a_kytag01.h
d_a_kytag02.h
d_a_kytag03.h
d_a_kytag04.h
d_a_kytag05.h
d_a_kytag06.h
d_a_kytag07.h
d_a_kytag08.h
d_a_kytag09.h
d_a_kytag10.h
d_a_kytag11.h
d_a_kytag12.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_kytag13.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_kytag14.h
d_a_kytag15.h
d_a_kytag16.h
d_a_kytag17.h
d_a_L7demo_dr.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_L7low_dr.h More debug fixes for 99% TUs (#3122) 2026-03-11 03:07:19 -07:00
d_a_L7op_demo_dr.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_mant.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_mg_fish.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_mg_fshop.h DBG npc_henna and mg_fshop equiv (#3069) 2026-01-28 14:19:46 -08:00
d_a_mg_rod.h UB fixes (#3150) 2026-04-11 11:28:01 -06:00
d_a_midna.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_mirror.h Fix changing tunics crash while on top of mirror (#596) 2026-04-29 18:13:07 -06:00
d_a_movie_player.h Fix THP shutdown crash 2026-04-21 01:11:49 +02:00
d_a_myna.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_nbomb.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_ni.h match d_a_npc_tk for debug (#3046) 2026-01-17 15:45:52 +02:00
d_a_no_chg_room.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc.h 26 02 27 pjb dev 2 (#41) 2026-03-08 15:27:15 -07:00
d_a_npc2.h Fix daBaseNpc_c field_0x744 array size (#3154) 2026-04-11 12:37:32 -06:00
d_a_npc4.h Switch to Aurora headers for GX/VI 2026-03-02 12:00:53 +01:00
d_a_npc_aru.h Merge branch 'wip/linkfix2' into wip/linkfix 2026-02-11 07:20:44 +01:00
d_a_npc_ash.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_ashB.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_bans.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_besu.h Merge branch 'wip/linkfix2' into wip/linkfix 2026-02-11 07:20:44 +01:00
d_a_npc_blue_ns.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_bou.h Merge decomp/main into dusk 2026-02-28 13:33:16 -07:00
d_a_npc_bouS.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_npc_cd.h Fixes #74 2026-03-16 08:35:34 +01:00
d_a_npc_cd2.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_npc_cdn3.h More debug fixes for 99% TUs (#3122) 2026-03-11 03:07:19 -07:00
d_a_npc_chat.h Switch to Aurora headers for GX/VI 2026-03-02 12:00:53 +01:00
d_a_npc_chin.h More debug fixes for 99% TUs (#3122) 2026-03-11 03:07:19 -07:00
d_a_npc_clerka.h Fix errors for msvc 2026-02-01 15:37:26 -08:00
d_a_npc_clerkb.h Fix errors for msvc 2026-02-01 15:37:26 -08:00
d_a_npc_clerkt.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_coach.h Fix daNpcCoach_Attr_c::field_0x28 array size (#3148) 2026-04-11 12:50:50 -07:00
d_a_npc_df.h matching (#2767) 2025-11-01 15:19:23 -07:00
d_a_npc_doc.h Various debug conditional compilation cleanup (#2915) 2025-12-06 13:34:47 -08:00
d_a_npc_doorboy.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_drainSol.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_du.h d_a_npc_du matching (#2769) 2025-11-05 13:39:23 -08:00
d_a_npc_fairy.h 26 02 27 pjb dev 2 (#41) 2026-03-08 15:27:15 -07:00
d_a_npc_fairy_seirei.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_fguard.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_fish.h
d_a_npc_gnd.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_gra.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_npc_grc.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_grd.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_grm.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_grmc.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_gro.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_grr.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_grs.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_npc_grz.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_guard.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_gwolf.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_npc_hanjo.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_henna.h henna ub fix (#3147) 2026-04-11 00:07:18 -07:00
d_a_npc_henna0.h
d_a_npc_hoz.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_impal.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_inko.h npcinko / myna2 done (#2780) 2025-11-09 11:20:51 +02:00
d_a_npc_ins.h Actor status consolidation & process profile definition editing (#3117) 2026-03-09 18:33:31 -07:00
d_a_npc_jagar.h Actor status consolidation & process profile definition editing (#3117) 2026-03-09 18:33:31 -07:00
d_a_npc_kakashi.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_kasi_hana.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_npc_kasi_kyu.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_npc_kasi_mich.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_npc_kdk.h
d_a_npc_kkri.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_kn.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_npc_knj.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_kolin.h Some GCC compilation fixes (#3114) 2026-02-28 12:11:00 -08:00
d_a_npc_kolinb.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_ks.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_npc_kyury.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_len.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_lf.h Fix field array size on field_0x50 (#3145) 2026-04-10 23:44:22 -07:00
d_a_npc_lud.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_maro.h dbg npc_aru (-1 func), npc_maro, and npc_bans equiv (#3053) 2026-01-20 16:28:50 -08:00
d_a_npc_midp.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_mk.h
d_a_npc_moi.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_moir.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_myna2.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_npc_ne.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_npc_p2.h
d_a_npc_pachi_besu.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_pachi_maro.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_pachi_taro.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_passer.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_passer2.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_post.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_pouya.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_prayer.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_raca.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_rafrel.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_saru.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_seib.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_seic.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_seid.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_seira.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_seira2.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_seirei.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_shad.h Actor status consolidation & process profile definition editing (#3117) 2026-03-09 18:33:31 -07:00
d_a_npc_shaman.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_shoe.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_shop0.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_shop_maro.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_sola.h Z2Audio player debug work / fix actor method returns (#3140) 2026-03-30 02:10:42 -07:00
d_a_npc_soldierA.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_soldierB.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_sq.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_taro.h Fix errors for msvc 2026-02-01 15:37:26 -08:00
d_a_npc_the.h Some GCC compilation fixes (#3114) 2026-02-28 12:11:00 -08:00
d_a_npc_theB.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_tk.h Clean up code, remove fakematches, add UNUSED, enable warnings (#2992) 2025-12-23 15:53:10 -08:00
d_a_npc_tkc.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_tkj.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_tkj2.h d_a_npc_tkj2 debug code+data 100% (#3128) 2026-03-11 03:18:57 -07:00
d_a_npc_tks.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_toby.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_npc_tr.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_uri.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_npc_worm.h d_a_obj_kamakiri matching (#2501) 2025-06-26 23:23:48 +03:00
d_a_npc_wrestler.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_yamid.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_yamis.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_yamit.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_yelia.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_ykm.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_ykw.h Various debug conditional compilation cleanup (#2915) 2025-12-06 13:34:47 -08:00
d_a_npc_zanb.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_zant.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_zelda.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_zelR.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_npc_zelRo.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_zra.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_zrc.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_npc_zrz.h Switch to Aurora headers for GX/VI 2026-03-02 12:00:53 +01:00
d_a_obj_amiShutter.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_ari.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_automata.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_obj_avalanche.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_obj_balloon.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_barDesk.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_batta.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_bbox.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_bed.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_obj_bemos.h fix functions not returning values (#3018) 2026-01-05 03:55:35 -08:00
d_a_obj_bhashi.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_bhbridge.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_bk_leaf.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_bkdoor.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_bky_rock.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_bmshutter.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_bmWindow.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_obj_bombf.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_bosswarp.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_boumato.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_obj_brakeeff.h d_a_obj_brakeeff debug equivalent (#2906) 2025-12-02 15:33:29 -08:00
d_a_obj_brg.h d_a_obj_brg matching (#2539) 2025-07-18 10:53:45 +03:00
d_a_obj_bsGate.h Various Lakebed Temple/water-related object debug equivalencies (#3070) 2026-01-28 14:21:47 -08:00
d_a_obj_bubblePilar.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_burnbox.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_carry.h f_op debug work (#2991) 2025-12-26 13:17:51 -08:00
d_a_obj_catdoor.h cat door cleanup (#3155) 2026-04-13 01:42:10 -07:00
d_a_obj_cb.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_cblock.h Some GCC compilation fixes (#3114) 2026-02-28 12:11:00 -08:00
d_a_obj_cboard.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_cdoor.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_chandelier.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_chest.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_cho.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_cowdoor.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_crope.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_crvfence.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_crvgate.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_crvhahen.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_crvlh_down.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_crvlh_up.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_crvsteel.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_crystal.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_cwall.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_damCps.h Various debug conditional compilation cleanup (#2915) 2025-12-06 13:34:47 -08:00
d_a_obj_dan.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_digholl.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_digplace.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_digsnow.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_dmelevator.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_drop.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_dust.h standard compiler compatibility changes (#3040) 2026-01-13 00:48:25 +02:00
d_a_obj_eff.h Actor status consolidation & process profile definition editing (#3117) 2026-03-09 18:33:31 -07:00
d_a_obj_enemy_create.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_fallobj.h d_a_obj_fallobj debug work + dVibration_c alignment (#3048) 2026-01-19 17:58:59 -08:00
d_a_obj_fan.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_fchain.h frame interp: fix obj_fchain 2026-05-08 20:21:37 -06:00
d_a_obj_firepillar.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_firepillar2.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_fireWood.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_fireWood2.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_flag.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_flag2.h Ongoing gameplay dev (#49) 2026-03-12 04:01:03 -07:00
d_a_obj_flag3.h Ongoing gameplay dev (#49) 2026-03-12 04:01:03 -07:00
d_a_obj_fmobj.h Various cleanups and matches (#2530) 2025-07-12 13:57:59 -07:00
d_a_obj_food.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_fw.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_gadget.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ganonwall.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ganonwall2.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_gb.h d_a_obj_cb almost matching (#2265) 2024-12-16 15:16:19 -08:00
d_a_obj_geyser.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_glowSphere.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_gm.h Link obj_gra2, obj_gm (#2781) 2025-11-08 15:58:02 -08:00
d_a_obj_goGate.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_gomikabe.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_gpTaru.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_gra2.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_gra_rock.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_grave_stone.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_graWall.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_groundwater.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_grz_rock.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_h_saku.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_hakai_brl.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_hakai_ftr.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_hasu2.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_hata.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_obj_hb.h d_a_obj_hata & d_a_obj_hb matching (#2752) 2025-10-28 04:25:15 +02:00
d_a_obj_hbombkoya.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_heavySw.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_hfuta.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_hhashi.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_hsTarget.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ice_l.h Match d_a_obj_ice_s rideCallBack (#2977) 2025-12-20 18:53:41 -08:00
d_a_obj_ice_s.h Match d_a_obj_ice_s rideCallBack (#2977) 2025-12-20 18:53:41 -08:00
d_a_obj_iceblock.h fix push pull callback UB in other compilers (#3134) 2026-03-18 02:57:37 -07:00
d_a_obj_iceleaf.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ihasi.h d_a_e_warpappear Equivalent (weak func order) (#2444) 2025-05-16 23:39:54 -07:00
d_a_obj_ikada.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_inobone.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ita.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_itamato.h ShieldD: Clean up a bunch of 99% matching TUs (#3113) 2026-02-28 12:13:57 -08:00
d_a_obj_item.h
d_a_obj_ito.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_kabuto.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_kag.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_kage.h knBullet / lv6Lblock done, lv6ChangeGate equivalent (#2729) 2025-10-08 18:35:58 +03:00
d_a_obj_kago.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_kaisou.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_kamakiri.h Ongoing gameplay dev (#49) 2026-03-12 04:01:03 -07:00
d_a_obj_kanban2.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_kantera.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_katatsumuri.h ShieldD: Clean up a bunch of 99% matching TUs (#3113) 2026-02-28 12:13:57 -08:00
d_a_obj_kazeneko.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_kbacket.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_obj_kbox.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_key.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_a_obj_keyhole.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_kgate.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ki.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_kiPot.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_kita.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_kjgjs.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_kkanban.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_klift00.h frame interp: fix obj_klift00 chains 2026-05-03 09:58:31 -06:00
d_a_obj_knBullet.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_kshutter.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_ktOnFire.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_kuwagata.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_kwheel00.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_kwheel01.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_kznkarm.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ladder.h e_rd, npc_ks dbg work (#3029) 2026-01-11 19:49:05 -08:00
d_a_obj_laundry.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_laundry_rope.h Various debug conditional compilation cleanup (#2915) 2025-12-06 13:34:47 -08:00
d_a_obj_lbox.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_life_container.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lp.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv1Candle00.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_lv1Candle01.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_lv2Candle.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_lv3Candle.h Various Lakebed Temple/water-related object debug equivalencies (#3070) 2026-01-28 14:21:47 -08:00
d_a_obj_lv3saka00.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv3Water.h Various Lakebed Temple/water-related object debug equivalencies (#3070) 2026-01-28 14:21:47 -08:00
d_a_obj_lv3Water2.h Various Lakebed Temple/water-related object debug equivalencies (#3070) 2026-01-28 14:21:47 -08:00
d_a_obj_lv3WaterB.h
d_a_obj_lv3waterEff.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4bridge.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4CandleDemoTag.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4CandleTag.h Update to objdiff 3.5.0 (#2980) 2025-12-21 10:46:14 -08:00
d_a_obj_lv4chandelier.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4digsand.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4EdShutter.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4floor.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4Gate.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4gear.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4HsTarget.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4PoGate.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4prelvtr.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4prwall.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4RailWall.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4sand.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv4SlideWall.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv5FloorBoard.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv5IceWall.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_Lv5Key.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv5SwIce.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv5ychndlr.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv5yiblltray.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv6bemos.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_lv6bemos2.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_lv6ChangeGate.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv6egate.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv6elevta.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv6FurikoTrap.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv6Lblock.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv6SwGate.h Clean up code, remove fakematches, add UNUSED, enable warnings (#2992) 2025-12-23 15:53:10 -08:00
d_a_obj_lv6swturn.h Various debug conditional compilation cleanup (#2915) 2025-12-06 13:34:47 -08:00
d_a_obj_lv6SzGate.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_lv6Tenbin.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv6TogeRoll.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv6TogeTrap.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv7bridge.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv7BsGate.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv7PropellerY.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv8KekkaiTrap.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv8Lift.h Register interp callback for d_a_obj_lv8Lift 2026-04-27 01:04:45 -04:00
d_a_obj_lv8OptiLift.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv8UdFloor.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_lv9SwShutter.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_magLift.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_magLiftRot.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_magne_arm.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_maki.h Fix obj_maki_class::field_0x6f8 array size (#3149) 2026-04-11 12:51:20 -07:00
d_a_obj_master_sword.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_mato.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_metalbox.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_mgate.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_mhole.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_mie.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_obj_mirror_6pole.h ShieldD: Clean up a bunch of 99% matching TUs (#3113) 2026-02-28 12:13:57 -08:00
d_a_obj_mirror_chain.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_mirror_sand.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_mirror_screw.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_mirror_table.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_movebox.h More debug fixes for 99% TUs (#3122) 2026-03-11 03:07:19 -07:00
d_a_obj_msima.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_mvstair.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_myogan.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_nagaisu.h fix functions not returning values (#2942) 2025-12-11 15:31:44 -08:00
d_a_obj_nameplate.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_nan.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ndoor.h d_a_obj_ndoor OK (#2681) 2025-09-22 03:29:25 +03:00
d_a_obj_nougu.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_obj_octhashi.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_oiltubo.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_onsen.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_onsenFire.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_onsenTaru.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ornament_cloth.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_pdoor.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_pdtile.h Consistent cull_box struct usage (#2905) 2025-12-02 20:34:19 +02:00
d_a_obj_pdwall.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_picture.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_pillar.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_pleaf.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_obj_poCandle.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_poFire.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_poTbox.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_prop.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_pumpkin.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_rcircle.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_rfHole.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_rgate.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_riverrock.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_rock.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_rope_bridge.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_rotBridge.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_roten.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_rotTrap.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_rstair.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_rw.h obj_pdwall / obj_rw / obj_stopper2 done (#2760) 2025-10-30 07:56:22 +02:00
d_a_obj_saidan.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_sakuita.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_sakuita_rope.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_scannon.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_scannon_crs.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_scannon_ten.h ShieldD: Clean up a bunch of 99% matching TUs (#3113) 2026-02-28 12:13:57 -08:00
d_a_obj_sekidoor.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_obj_sekizo.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_sekizoa.h d_a_alink cleanup / debug work (#3045) 2026-01-17 15:44:37 +02:00
d_a_obj_shield.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_sm_door.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_smallkey.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_smgdoor.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_smoke.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_smtile.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_obj_smw_stone.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_snow_soup.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_snowEffTag.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_so.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_spinLift.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ss_base.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ss_drink.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ss_item.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_stairBlock.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_stick.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_obj_stone.h Clean up code, remove fakematches, add UNUSED, enable warnings (#2992) 2025-12-23 15:53:10 -08:00
d_a_obj_stoneMark.h Ongoing gameplay dev (#49) 2026-03-12 04:01:03 -07:00
d_a_obj_stopper.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_obj_stopper2.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_suisya.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_sw.h Frame interp pacing/camera cuts, King Bulblin reins, and crash fixes 2026-04-20 00:34:13 -04:00
d_a_obj_sWallShutter.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_swBallA.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_swBallB.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_swBallC.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_swchain.h Various debug conditional compilation cleanup (#2915) 2025-12-06 13:34:47 -08:00
d_a_obj_swhang.h d_a_alink cleanup / debug work (#3045) 2026-01-17 15:44:37 +02:00
d_a_obj_swLight.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_sword.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_swpropeller.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_swpush.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_swpush2.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_swpush5.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_swspinner.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_swturn.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_syRock.h Various Lakebed Temple/water-related object debug equivalencies (#3070) 2026-01-28 14:21:47 -08:00
d_a_obj_szbridge.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_table.h Resolve all gameInfo fakematches (#2995) 2025-12-24 16:57:36 -08:00
d_a_obj_taFence.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_takaraDai.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_tatigi.h Work on d_a_obj_toby (#2552) 2025-07-24 12:19:48 -07:00
d_a_obj_ten.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_testcube.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_tgake.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_thashi.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_thdoor.h Various debug conditional compilation cleanup (#2915) 2025-12-06 13:34:47 -08:00
d_a_obj_timeFire.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_timer.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_tks.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_obj_tmoon.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_toaru_maki.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_toby.h More miscellaneous TU improvements (#2665) 2025-09-17 15:01:59 +03:00
d_a_obj_tobyhouse.h Various debug conditional compilation cleanup (#2915) 2025-12-06 13:34:47 -08:00
d_a_obj_togeTrap.h Use default parameter values in JORMContext calls where appropriate (#3057) 2026-01-19 18:18:30 -08:00
d_a_obj_tombo.h UB fixes (#3150) 2026-04-11 11:28:01 -06:00
d_a_obj_tornado.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_tornado2.h GCN data 100% matching (#2987) 2025-12-22 15:41:19 -08:00
d_a_obj_tp.h d_a_obj_tp OK + other rels that matched almost as is (#2218) 2024-10-19 02:01:46 -07:00
d_a_obj_treesh.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_Turara.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_TvCdlst.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_twGate.h ShieldD: Clean up a bunch of 99% matching TUs (#3113) 2026-02-28 12:13:57 -08:00
d_a_obj_udoor.h d_a_obj_udoor matching (#2337) 2025-03-20 23:01:58 -07:00
d_a_obj_usaku.h
d_a_obj_vground.h random debug objects (#2961) 2025-12-17 11:26:51 +02:00
d_a_obj_volcball.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_volcbom.h Various debug conditional compilation cleanup (#2915) 2025-12-06 13:34:47 -08:00
d_a_obj_warp_kbrg.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_warp_obrg.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_waterfall.h Various Lakebed Temple/water-related object debug equivalencies (#3070) 2026-01-28 14:21:47 -08:00
d_a_obj_waterGate.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_waterPillar.h Various Lakebed Temple/water-related object debug equivalencies (#3070) 2026-01-28 14:21:47 -08:00
d_a_obj_wchain.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_wdStick.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_web0.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_web1.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_well_cover.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_wflag.h cleanup d_a_obj_wflag (#3135) 2026-03-21 00:56:27 -07:00
d_a_obj_wind_stone.h Added howling anywhere (R+X) 2026-04-13 18:08:05 -04:00
d_a_obj_window.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_wood_pendulum.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_wood_statue.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_wsword.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_Y_taihou.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_yel_bag.h Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
d_a_obj_yobikusa.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_yousei.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_ystone.h d_a_b_yo and d_a_b_yo_ice mostly OK (#2219) 2024-10-19 11:54:40 +03:00
d_a_obj_zcloth.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_zdoor.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_zra_freeze.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_zra_rock.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_zraMark.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_obj_zrTurara.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_obj_zrTuraraRock.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_passer_mng.h BE or un-BE, that is the question 2026-03-17 14:39:02 +01:00
d_a_path_line.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_peru.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_player.h Add even more heap debug names 2026-03-25 20:53:18 -04:00
d_a_ppolamp.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_scene_exit.h Debug+retail matches and clean up some fakematches (#2910) 2025-12-03 15:09:56 -08:00
d_a_scene_exit2.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_set_bgobj.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_shop_item.h
d_a_skip_2D.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_spinner.h Make stage loading work on LE & 64-bit 2026-02-28 13:17:05 +01:00
d_a_sq.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_startAndGoal.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_suspend.h d_com_static debug (#3082) 2026-02-02 23:46:39 -08:00
d_a_swBall.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_swc00.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_swhit0.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_swLBall.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_swTime.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_ajnot.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_allmato.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_arena.h npc_wrestler dbg work (#2795) 2025-11-10 19:52:59 -08:00
d_a_tag_assistance.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_attack_item.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_attention.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_bottle_item.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_camera.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_chgrestart.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_chkpoint.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_CstaSw.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_csw.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_escape.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_event.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_evt.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_evtarea.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_tag_evtmsg.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_firewall.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_gra.h D a npc gra matching debug (#2788) 2025-11-09 15:17:04 -08:00
d_a_tag_gstart.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_guard.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_hinit.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_hjump.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_howl.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_hstop.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_instruction.h d_a_npc_bous equivalent (#2766) 2025-11-03 17:35:40 +02:00
d_a_tag_kago_fall.h GCN data 100% matching (#2987) 2025-12-22 15:41:19 -08:00
d_a_tag_kmsg.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_a_tag_lantern.h Actor status consolidation & process profile definition editing (#3117) 2026-03-09 18:33:31 -07:00
d_a_tag_lightball.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_lv2prchk.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_lv5soup.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_lv6CstaSw.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_Lv6Gate.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_Lv7Gate.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_Lv8Gate.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_magne.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_mhint.h Actor status consolidation & process profile definition editing (#3117) 2026-03-09 18:33:31 -07:00
d_a_tag_mist.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_mmsg.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_msg.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_mstop.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_mwait.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_myna2.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_myna_light.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_pachi.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_poFire.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_push.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_tag_qs.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_ret_room.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_river_back.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_rmbit_sw.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_schedule.h Miscellaneous retail+debug fixes, link several new TUs (#2836) 2025-11-20 23:09:21 -08:00
d_a_tag_setBall.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_setrestart.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_shop_camera.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_shop_item.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_a_tag_smk_emt.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_spinner.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_sppath.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_spring.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_ss_drink.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_statue_evt.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_tag_stream.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_telop.h
d_a_tag_theB_hint.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_TWgate.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_tag_wara_howl.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_watchge.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_waterfall.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_tag_wljump.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tag_yami.h d_a_tag_* TUs mostly matching for debug (#3054) 2026-01-19 18:11:54 -08:00
d_a_talk.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tbox.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_a_tbox2.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_tboxSw.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_title.h d_s_room / d_s_name / d_a_title debug work (#3123) 2026-03-06 22:30:25 -08:00
d_a_vrbox.h
d_a_vrbox2.h
d_a_warp_bug.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_a_ykgr.h More debug fixes for 99% TUs (#3122) 2026-03-11 03:07:19 -07:00
d_flower.h fix flowers 2026-03-30 00:08:07 -07:00
d_grass.h fix flowers 2026-03-30 00:08:07 -07:00