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3.4 KiB
3.4 KiB
Node.js SDK
Use @mesh-llm/sdk from npm for Node.js and Electron applications.
Install
npm install @mesh-llm/sdk
When building from this repository, build the native N-API addon first:
cd sdk/node
npm run build:native
Client: Public Mesh
Node.js public discovery helpers are not currently exported by @mesh-llm/sdk.
Use a public invite token selected by your app or service.
const { Client, generateOwnerKeypairHex } = require('@mesh-llm/sdk')
const client = Client.create({
ownerKeypairHex: generateOwnerKeypairHex(),
inviteToken: process.env.MESH_PUBLIC_INVITE
})
await client.start()
const models = await client.inference.listModels()
const result = await client.inference.chat({
model: models[0].id,
messages: [{ role: 'user', content: 'Say hello from a public mesh.' }]
})
console.log(result.content)
await client.stop()
Client: Private Mesh
const { Client, generateOwnerKeypairHex } = require('@mesh-llm/sdk')
const client = Client.create({
ownerKeypairHex: generateOwnerKeypairHex(),
inviteToken: process.env.MESH_PRIVATE_INVITE
})
await client.start()
const models = await client.inference.listModels()
const result = await client.inference.chat({
model: models[0].id,
messages: [{ role: 'user', content: 'Say hello from a private mesh.' }]
})
console.log(result.content)
await client.stop()
Serving: Install Runtime
Install or resolve a native runtime before starting local serving:
const { resolveNativeRuntime } = require('@mesh-llm/sdk')
await resolveNativeRuntime({
artifactDir: process.env.MESHLLM_NATIVE_RUNTIME_ARTIFACT_DIR,
allowDownload: process.env.MESH_SDK_RUNTIME_ALLOW_DOWNLOAD === '1',
onProgress: (event) => console.log(event)
})
Serving: Public Mesh
const { Node, generateOwnerKeypairHex, resolveNativeRuntime } = require('@mesh-llm/sdk')
await resolveNativeRuntime({
artifactDir: process.env.MESHLLM_NATIVE_RUNTIME_ARTIFACT_DIR,
allowDownload: process.env.MESH_SDK_RUNTIME_ALLOW_DOWNLOAD === '1',
onProgress: (event) => console.log(event)
})
const modelRef = process.env.MESH_SDK_MODEL_REF || 'Qwen2.5-3B-Instruct-Q4_K_M'
const node = Node.create({
ownerKeypairHex: generateOwnerKeypairHex(),
inviteToken: process.env.MESH_PUBLIC_INVITE,
servingEnabled: true,
cacheDir: process.env.MESH_SDK_CACHE_DIR,
runtimeDir: process.env.MESH_SDK_RUNTIME_DIR
})
await node.start()
await node.models.download(modelRef)
const served = await node.serving.load(modelRef, { devicePolicy: 'auto' })
const result = await node.inference.chat({
model: served.modelId,
messages: [{ role: 'user', content: 'Say hello from a public serving node.' }]
})
console.log(result.content)
await node.serving.unloadModel(served.modelId)
await node.stop()
Serving: Private Mesh
Private mesh serving uses the same lifecycle with MESH_PRIVATE_INVITE:
const node = Node.create({
ownerKeypairHex: generateOwnerKeypairHex(),
inviteToken: process.env.MESH_PRIVATE_INVITE,
servingEnabled: true,
cacheDir: process.env.MESH_SDK_CACHE_DIR,
runtimeDir: process.env.MESH_SDK_RUNTIME_DIR
})
Console Assets
Published Node packages that advertise console support include the built web console as package resources. Use the package helper to find those assets in normal package usage:
const { defaultConsoleAssetDir } = require('@mesh-llm/sdk')
const assetDir = defaultConsoleAssetDir()