mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
17 lines
492 B
C#
17 lines
492 B
C#
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using System.IO;
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namespace ACE.DatLoader.Entity
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{
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public class ChatEmoteData : IUnpackable
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{
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public string MyEmote; // What the emote string is to the character doing the emote
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public string OtherEmote; // What the emote string is to other characters
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public void Unpack(BinaryReader reader)
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{
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MyEmote = reader.ReadPString(); reader.AlignBoundary();
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OtherEmote = reader.ReadPString(); reader.AlignBoundary();
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}
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}
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}
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