ace/Source/ACE.DatLoader/Entity/ChatEmoteData.cs

17 lines
492 B
C#
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using System.IO;
namespace ACE.DatLoader.Entity
{
public class ChatEmoteData : IUnpackable
{
public string MyEmote; // What the emote string is to the character doing the emote
public string OtherEmote; // What the emote string is to other characters
public void Unpack(BinaryReader reader)
{
MyEmote = reader.ReadPString(); reader.AlignBoundary();
OtherEmote = reader.ReadPString(); reader.AlignBoundary();
}
}
}