ace/Source/ACE.DatLoader/Entity/CloObjectEffect.cs

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using System.Collections.Generic;
using System.IO;
namespace ACE.DatLoader.Entity
{
public class CloObjectEffect : IUnpackable
{
public uint Index { get; private set; }
public uint ModelId { get; private set; }
public List<CloTextureEffect> CloTextureEffects { get; } = new List<CloTextureEffect>();
public void Unpack(BinaryReader reader)
{
Index = reader.ReadUInt32();
ModelId = reader.ReadUInt32();
CloTextureEffects.Unpack(reader);
}
}
}