ace/Source/ACE.Adapter/GDLE/Models/Mod.cs
2020-03-15 16:54:34 -04:00

27 lines
1.1 KiB
C#

using System.Collections.Generic;
namespace ACE.Adapter.GDLE.Models
{
public class Mod
{
public List<IntRequirement> IntRequirements { get; set; } = new List<IntRequirement>();
public List<DIDRequirement> DIDRequirements { get; set; } = new List<DIDRequirement>();
public List<IIDRequirement> IIDRequirements { get; set; } = new List<IIDRequirement>();
public List<FloatRequirement> FloatRequirements { get; set; } = new List<FloatRequirement>();
public List<StringRequirement> StringRequirements { get; set; } = new List<StringRequirement>();
public List<BoolRequirement> BoolRequirements { get; set; } = new List<BoolRequirement>();
public int ModifyHealth { get; set; }
public int ModifyStamina { get; set; }
public int ModifyMana { get; set; }
public int RequiresHealth { get; set; }
public int RequiresStamina { get; set; }
public int RequiresMana { get; set; }
public bool Unknown7 { get; set; }
public int ModificationScriptId { get; set; }
public int Unknown9 { get; set; }
public int Unknown10 { get; set; }
}
}