ace/Source/ACE.DatLoader/Entity/AnimationPartChange.cs

22 lines
585 B
C#

using System.IO;
namespace ACE.DatLoader.Entity
{
public class AnimationPartChange : IUnpackable
{
public byte PartIndex { get; set; }
public uint PartID { get; set; }
public void Unpack(BinaryReader reader)
{
PartIndex = reader.ReadByte();
PartID = reader.ReadAsDataIDOfKnownType(0x01000000);
}
public void Unpack(BinaryReader reader, ushort partIndex)
{
PartIndex = (byte)(partIndex & 255);
PartID = reader.ReadAsDataIDOfKnownType(0x01000000);
}
}
}