mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
24 lines
809 B
C#
24 lines
809 B
C#
using System.IO;
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namespace ACE.DatLoader.Entity
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{
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public class RegionMisc : IUnpackable
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{
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public uint Version { get; private set; }
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public uint GameMapID { get; private set; }
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public uint AutotestMapId { get; private set; }
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public uint AutotestMapSize { get; private set; }
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public uint ClearCellId { get; private set; }
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public uint ClearMonsterId { get; private set; }
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public void Unpack(BinaryReader reader)
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{
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Version = reader.ReadUInt32();
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GameMapID = reader.ReadUInt32();
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AutotestMapId = reader.ReadUInt32();
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AutotestMapSize = reader.ReadUInt32();
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ClearCellId = reader.ReadUInt32();
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ClearMonsterId = reader.ReadUInt32();
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}
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}
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}
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