ace/Source/ACE.Entity/Enum/ChatDisplayMask.cs
Galli ecd6ce2b43
Remove UTF-8 BOMs across repository (#4324)
* remove bom from source files

* Remove stray BOM cleanup comments
2025-06-22 15:33:36 -04:00

31 lines
1.1 KiB
C#

namespace ACE.Entity.Enum
{
/// <summary>
/// The ChatDisplayMask identifies that types of chat that are displayed in each chat window.<para />
/// Used by CharacterOptionData: The CharacterOptionData structure contains character options.
/// </summary>
public enum ChatDisplayMask : long
{
/// <summary>
/// Gameplay (main chat window only)
/// </summary>
Gameplay = 0x0000000003912021,
/// <summary>
/// Mandatory (main chat window only, cannot be disabled)
/// </summary>
Mandatory = 0x000000000000c302,
AreaChat = 0x0000000000001004,
Tells = 0x0000000000000018,
Combat = 0x0000000000600040,
Magic = 0x0000000000020080,
Allegiance = 0x0000000000040c00,
Fellowship = 0x0000000000080000,
Errors = 0x0000000004000000,
GeneralChannel = 0x0000000008000000,
TradeChannel = 0x0000000010000000,
LFGChannel = 0x0000000020000000,
RoleplayChannel = 0x0000000040000000,
}
}