mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Fixing bug with monsters running away from players * Improving motion interpreter and move to manager * Fixing rotating monsters * Disabling initial physics updates again, to avoid some performance issues with lag in the dires/caul
18 lines
474 B
C#
18 lines
474 B
C#
using System;
|
|
|
|
namespace ACE.Entity.Enum
|
|
{
|
|
[Flags]
|
|
public enum CommandMask: uint
|
|
{
|
|
Style = 0x80000000,
|
|
SubState = 0x40000000,
|
|
Modifier = 0x20000000,
|
|
Action = 0x10000000,
|
|
UI = 0x08000000,
|
|
Toggle = 0x04000000,
|
|
ChatEmote = 0x02000000,
|
|
Mappable = 0x01000000,
|
|
Command = ~(Style | SubState | Modifier | Action | UI | Toggle | ChatEmote | Mappable)
|
|
}
|
|
}
|