mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Improving DatLoader for third-party apps * Adding some missing filetypes (thanks OptimShi!) * Adding more enums, using SmartArray * Re-adding loadCell * Reverting to UInt32
11 lines
160 B
C#
11 lines
160 B
C#
using System;
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namespace ACE.Entity.Enum
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{
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[Flags]
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public enum MotionDataFlags: byte
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{
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HasVelocity = 0x1,
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HasOmega = 0x2
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}
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}
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