mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Improving DatLoader for third-party apps * Adding some missing filetypes (thanks OptimShi!) * Adding more enums, using SmartArray * Re-adding loadCell * Reverting to UInt32
180 lines
7.5 KiB
C#
180 lines
7.5 KiB
C#
namespace ACE.Entity.Enum
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{
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public enum PlayScript : uint
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{
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Invalid = 0x00,
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Test1 = 0x01,
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Test2 = 0x02,
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Test3 = 0x03,
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Launch = 0x04,
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Explode = 0x05,
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AttribUpRed = 0x06,
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AttribDownRed = 0x07,
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AttribUpOrange = 0x08,
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AttribDownOrange = 0x09,
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AttribUpYellow = 0x0A,
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AttribDownYellow = 0x0B,
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AttribUpGreen = 0x0C,
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AttribDownGreen = 0x0D,
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AttribUpBlue = 0x0E,
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AttribDownBlue = 0x0F,
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AttribUpPurple = 0x10,
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AttribDownPurple = 0x11,
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SkillUpRed = 0x12,
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SkillDownRed = 0x13,
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SkillUpOrange = 0x14,
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SkillDownOrange = 0x15,
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SkillUpYellow = 0x16,
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SkillDownYellow = 0x17,
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SkillUpGreen = 0x18,
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SkillDownGreen = 0x19,
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SkillUpBlue = 0x1A,
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SkillDownBlue = 0x1B,
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SkillUpPurple = 0x1C,
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SkillDownPurple = 0x1D,
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SkillDownBlack = 0x1E,
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HealthUpRed = 0x1F,
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HealthDownRed = 0x20,
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HealthUpBlue = 0x21,
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HealthDownBlue = 0x22,
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HealthUpYellow = 0x23,
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HealthDownYellow = 0x24,
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RegenUpRed = 0x25,
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RegenDownREd = 0x26,
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RegenUpBlue = 0x27,
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RegenDownBlue = 0x28,
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RegenUpYellow = 0x29,
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RegenDownYellow = 0x2A,
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ShieldUpRed = 0x2B,
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ShieldDownRed = 0x2C,
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ShieldUpOrange = 0x2D,
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ShieldDownOrange = 0x2E,
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ShieldUpYellow = 0x2F,
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ShieldDownYellow = 0x30,
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ShieldUpGreen = 0x31,
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ShieldDownGreen = 0x32,
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ShieldUpBlue = 0x33,
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ShieldDownBlue = 0x34,
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ShieldUpPurple = 0x35,
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ShieldDownPurple = 0x36,
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ShieldUpGrey = 0x37,
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ShieldDownGrey = 0x38,
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EnchantUpRed = 0x39,
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EnchantDownRed = 0x3A,
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EnchantUpOrange = 0x3B,
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EnchantDownOrange = 0x3C,
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EnchantUpYellow = 0x3D,
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EnchantDownYellow = 0x3E,
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EnchantUpGreen = 0x3F,
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EnchantDownGreen = 0x40,
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EnchantUpBlue = 0x41,
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EnchantDownBlue = 0x42,
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EnchantUpPurple = 0x43,
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EnchantDownPurple = 0x44,
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VitaeUpWhite = 0x45,
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VitaeDownBlack = 0x46,
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VisionUpWhite = 0x47,
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VisionDownBlack = 0x48,
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SwapHealth_Red_To_Yellow = 0x49,
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SwapHealth_Red_To_Blue = 0x4A,
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SwapHealth_Yellow_To_Red = 0x4B,
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SwapHealth_Yellow_To_Blue = 0x4C,
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SwapHealth_Blue_To_Red = 0x4D,
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SwapHealth_Blue_To_Yellow = 0x4E,
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TransUpWhite = 0x4F,
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TransDownBlack = 0x50,
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Fizzle = 0x51,
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PortalEntry = 0x52,
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PortalExit = 0x53,
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BreatheFlame = 0x54,
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BreatheFrost = 0x55,
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BreatheAcid = 0x56,
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BreatheLightning = 0x57,
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Create = 0x58,
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Destroy = 0x59,
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ProjectileCollision = 0x5A,
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SplatterLowLeftBack = 0x5B,
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SplatterLowLeftFront = 0x5C,
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SplatterLowRightBack = 0x5D,
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SplatterLowRightFront = 0x5E,
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SplatterMidLeftBack = 0x5F,
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SplatterMidLeftFront = 0x60,
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SplatterMidRightBack = 0x61,
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SplatterMidRightFront = 0x62,
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SplatterUpLeftBack = 0x63,
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SplatterUpLeftFront = 0x64,
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SplatterUpRightBack = 0x65,
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SplatterUpRightFront = 0x66,
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SparkLowLeftBack = 0x67,
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SparkLowLeftFront = 0x68,
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SparkLowRightBack = 0x69,
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SparkLowRightFront = 0x6A,
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SparkMidLeftBack = 0x6B,
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SparkMidLeftFront = 0x6C,
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SparkMidRightBack = 0x6D,
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SparkMidRightFront = 0x6E,
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SparkUpLeftBack = 0x6F,
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SparkUpLeftFront = 0x70,
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SparkUpRightBack = 0x71,
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SparkUpRightFront = 0x72,
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PortalStorm = 0x73,
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Hide = 0x74,
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UnHide = 0x75,
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Hidden = 0x76,
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DisappearDestroy = 0x77,
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SpecialState1 = 0x78,
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SpecialState2 = 0x79,
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SpecialState3 = 0x7A,
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SpecialState4 = 0x7B,
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SpecialState5 = 0x7C,
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SpecialState6 = 0x7D,
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SpecialState7 = 0x7E,
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SpecialState8 = 0x7F,
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SpecialState9 = 0x80,
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SpecialState0 = 0x81,
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SpecialStateRed = 0x82,
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SpecialStateOrange = 0x83,
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SpecialStateYellow = 0x84,
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SpecialStateGreen = 0x85,
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SpecialStateBlue = 0x86,
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SpecialStatePurple = 0x87,
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SpecialStateWhite = 0x88,
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SpecialStateBlack = 0x89,
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LevelUp = 0x8A,
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EnchantUpGrey = 0x8B,
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EnchantDownGrey = 0x8C,
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WeddingBliss = 0x8D,
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EnchantUpWhite = 0x8E,
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EnchantDownWhite = 0x8F,
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CampingMastery = 0x90,
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CampingIneptitude = 0x91,
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DispelLife = 0x92,
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DispelCreature = 0x93,
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DispelAll = 0x94,
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BunnySmite = 0x95,
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BaelZharonSmite = 0x96,
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WeddingSteele = 0x97,
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RestrictionEffectBlue = 0x98,
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RestrictionEffectGreen = 0x99,
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RestrictionEffectGold = 0x9A,
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LayingofHands = 0x9B,
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AugmentationUseAttribute = 0x9C,
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AugmentationUseSkill = 0x9D,
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AugmentationUseResistances = 0x9E,
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AugmentationUseOther = 0x9F,
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BlackMadness = 0xA0,
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AetheriaLevelUp = 0xA1,
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AetheriaSurgeDestruction = 0xA2,
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AetheriaSurgeProtection = 0xA3,
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AetheriaSurgeRegeneration = 0xA4,
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AetheriaSurgeAffliction = 0xA5,
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AetheriaSurgeFestering = 0xA6,
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HealthDownVoid = 0xA7,
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RegenDownVoid = 0xA8,
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SkillDownVoid = 0xA9,
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DirtyFightingHealDebuff = 0xAA,
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DirtyFightingAttackDebuff = 0xAB,
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DirtyFightingDefenseDebuff = 0xAC,
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DirtyFightingDamageOverTime = 0xAD
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}
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}
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