ace/Source/ACE.Entity/Enum/SecurityLevel.cs
Galli ecd6ce2b43
Remove UTF-8 BOMs across repository (#4324)
* remove bom from source files

* Remove stray BOM cleanup comments
2025-06-22 15:33:36 -04:00

48 lines
2.2 KiB
C#

namespace ACE.Entity.Enum
{
public enum SecurityLevel
{
// 0x00018b49 : Length = 530, Leaf = 0x1203 LF_FIELDLIST
// list[0] = LF_ENUMERATE, public, value = 0, name = 'Undef_SecurityLevel'
// list[1] = LF_ENUMERATE, public, value = 0, name = 'Player_SecurityLevel'
// list[2] = LF_ENUMERATE, public, value = 1, name = 'Advocate1_SecurityLevel'
// list[3] = LF_ENUMERATE, public, value = 2, name = 'Advocate2_SecurityLevel'
// list[4] = LF_ENUMERATE, public, value = 3, name = 'Advocate3_SecurityLevel'
// list[5] = LF_ENUMERATE, public, value = 4, name = 'Advocate4_SecurityLevel'
// list[6] = LF_ENUMERATE, public, value = 5, name = 'Advocate5_SecurityLevel'
// list[7] = LF_ENUMERATE, public, value = 5, name = 'MaxAdvocate_SecurityLevel'
// list[8] = LF_ENUMERATE, public, value = 6, name = 'Sentinel1_SecurityLevel'
// list[9] = LF_ENUMERATE, public, value = 7, name = 'Sentinel2_SecurityLevel'
// list[10] = LF_ENUMERATE, public, value = 8, name = 'Sentinel3_SecurityLevel'
// list[11] = LF_ENUMERATE, public, value = 8, name = 'MaxSentinel_SecurityLevel'
// list[12] = LF_ENUMERATE, public, value = 9, name = 'Turbine_SecurityLevel'
// list[13] = LF_ENUMERATE, public, value = 10, name = 'Arch_SecurityLevel'
// list[14] = LF_ENUMERATE, public, value = 11, name = 'Admin_SecurityLevel'
// list[15] = LF_ENUMERATE, public, value = 11, name = 'Max_SecurityLevel'
// list[16] = LF_ENUMERATE, public, value = (LF_ULONG) 2147483647, name = 'FORCE_SecurityLevelEnum_32_BIT'
Undef = 0,
Player = Undef,
Advocate1 = 1,
Advocate2 = 2,
Advocate3 = 3,
Advocate4 = 4,
Advocate5 = 5,
MaxAdvocate = Advocate5,
Sentinel1 = 6,
Sentinel2 = 7,
Sentinel3 = 8,
MaxSentinel = Sentinel3,
Turbine = 9,
Arch = 10,
Admin = 11,
Max = Admin
// Player = 0,
// Advocate = 1,
// Sentinel = 2,
// Envoy = 3,
// Developer = 4,
// Admin = 5
}
}