ace/Source/ACE.Entity/Models/PropertiesSkill.cs
Mag-nus f8ceb00f5b
Step 1. Add new adapter classes and models (#2691)
All classes and objects added are in new namespaces.

This add has 0 interraction on existing ACE code.

This sets the groundwork for Step 2. Moving World DB caching to the new models
2020-02-14 08:10:33 -06:00

31 lines
809 B
C#

using System;
using ACE.Entity.Enum;
namespace ACE.Entity.Models
{
public class PropertiesSkill
{
public ushort LevelFromPP { get; set; }
public SkillAdvancementClass SAC { get; set; }
public uint PP { get; set; }
public uint InitLevel { get; set; }
public uint ResistanceAtLastCheck { get; set; }
public double LastUsedTime { get; set; }
public PropertiesSkill Clone()
{
var result = new PropertiesSkill
{
LevelFromPP = LevelFromPP,
SAC = SAC,
PP = PP,
InitLevel = InitLevel,
ResistanceAtLastCheck = ResistanceAtLastCheck,
LastUsedTime = LastUsedTime,
};
return result;
}
}
}