ace/Source/ACE.Entity/SWVertex.cs
gmriggs 772344276d
Adding physics entity cache system (#936)
* Adding physics entity cache system

* Fixing CullMode

* Cleanup

* Removing unused fields in PhysicsPart for server
2018-08-10 19:56:25 -04:00

20 lines
470 B
C#

using System.Numerics;
namespace ACE.Entity
{
/// <summary>
/// A runtime-definable copy of DatLoader.SWVertex
/// </summary>
public class SWVertex
{
public Vector3 Origin;
public Vector3 Normal;
//public List<Vec2Duv> UVs; // texture coordinates excluded for server
public SWVertex(Vector3 origin, Vector3 normal)
{
Origin = origin; // ref?
Normal = normal;
}
}
}