mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Refactoring Activate -> Use * Fixing duplicate messages for portal quest restriction * Fixing dispels affecting -1 duration enchantments (vitae, item sources) * Updating unlock messages * Fixing giving NPCs stacks of items * Adding GameActionTalkDirect * Adding 'YouFailToAffect' PK status messages, as per retail * Improved cleave targets
20 lines
393 B
C#
20 lines
393 B
C#
using ACE.Server.Network.GameEvent;
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namespace ACE.Server.Entity
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{
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public class ActivationResult
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{
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public bool Success;
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public GameEventMessage Message;
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public ActivationResult(bool success)
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{
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Success = success;
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}
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public ActivationResult(GameEventMessage message)
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{
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Message = message;
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}
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}
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}
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