ace/Source/ACE.Server/Entity/ActivationResult.cs
gmriggs 8ba8816762
Refactoring Activate -> Use (#1363)
* Refactoring Activate -> Use

* Fixing duplicate messages for portal quest restriction

* Fixing dispels affecting -1 duration enchantments (vitae, item sources)

* Updating unlock messages

* Fixing giving NPCs stacks of items

* Adding GameActionTalkDirect

* Adding 'YouFailToAffect' PK status messages, as per retail

* Improved cleave targets
2019-01-25 18:17:32 -05:00

20 lines
393 B
C#

using ACE.Server.Network.GameEvent;
namespace ACE.Server.Entity
{
public class ActivationResult
{
public bool Success;
public GameEventMessage Message;
public ActivationResult(bool success)
{
Success = success;
}
public ActivationResult(GameEventMessage message)
{
Message = message;
}
}
}