ace/Source/ACE.Server/Entity/BaseDamage.cs
gmriggs 818eb91416
elemental damage bonus refactoring (#1815)
* elemental damage bonus refactoring

* removing another deprecated function
2019-04-28 02:52:49 -04:00

17 lines
346 B
C#

namespace ACE.Server.Entity
{
public class BaseDamage
{
public int MaxDamage;
public float Variance;
public float MinDamage => MaxDamage * (1.0f - Variance);
public BaseDamage(int maxDamage, float variance)
{
MaxDamage = maxDamage;
Variance = variance;
}
}
}