mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
26 lines
671 B
C#
26 lines
671 B
C#
using System.Collections.Generic;
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using ACE.Server.WorldObjects;
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namespace ACE.Server.Entity.Events
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{
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public class OnboardPlayerTimer : System.Timers.Timer
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{
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public Player Player { get; private set; }
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public List<WorldObject> Objects { get; private set; }
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public OnboardPlayerTimer(Player player, List<WorldObject> objects)
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{
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this.Player = player;
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this.Objects = objects;
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}
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public OnboardPlayerTimer(Player player, List<WorldObject> objects, double interval)
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: base(interval)
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{
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this.Player = player;
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this.Objects = objects;
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}
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}
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}
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