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https://github.com/ACEmulator/ACE
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22 lines
543 B
C#
22 lines
543 B
C#
using System.Collections.Generic;
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using System.Numerics;
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namespace ACE.Server.Entity
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{
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/// <summary>
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/// A 3D mesh of vertices and triangles
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/// Used for collision detection and physics simulation
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/// </summary>
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public class Mesh
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{
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/// <summary>
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/// The list of vertices comprising the mesh
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/// </summary>
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public List<Vector3> Vertices;
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/// <summary>
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/// The list of triangles comprising the mesh
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/// </summary>
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public List<Triangle> Triangles;
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}
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}
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