ace/Source/ACE.Server/Entity/Mesh.cs

22 lines
543 B
C#

using System.Collections.Generic;
using System.Numerics;
namespace ACE.Server.Entity
{
/// <summary>
/// A 3D mesh of vertices and triangles
/// Used for collision detection and physics simulation
/// </summary>
public class Mesh
{
/// <summary>
/// The list of vertices comprising the mesh
/// </summary>
public List<Vector3> Vertices;
/// <summary>
/// The list of triangles comprising the mesh
/// </summary>
public List<Triangle> Triangles;
}
}