mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* WIP and bad WIP at that. Just transferring work from one computing device to another. * Initial summoning functionality * Remove debugging line * Implement 45 second duration and remove unneeded monster spell casting dependency * Add comment containing PCAP file providing good examples and first pass at implementing cool down timer enchantment * Fix merge lint * Add summoning features back in that were removed. * Cleanup * Bringing up-to-date with latest build * Latest WIP build * Moving SQL to ACE-World-16PY-Patches * Adding some aggro methods * Latest build / refactoring * Adding skill usage requirements * Adding combat pets drawing aggro * Adding elemental damage types * Adding message for summoning installation * Some minor adjustments * Cleanup * Fixing callchain for SetEphemeralValues
16 lines
317 B
C#
16 lines
317 B
C#
using ACE.Server.WorldObjects;
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namespace ACE.Server.Entity
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{
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public class TargetDistance
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{
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public Creature Target;
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public float Distance;
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public TargetDistance(Creature target, float distance)
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{
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Target = target;
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Distance = distance;
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}
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}
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}
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