ace/Source/ACE.Server/Network/GameEvent/Events/GameEventHouseUpdateRentTime.cs
Mag-nus bb8e6a9ac3
Improvements to help garbage collection (#4104)
* Enum ToSentence improvements

* Network.EnqueueSend improvements

* Improve SerializePhysicsData

* GameMessage improvements

* GameEventMessage updates

* more initial sizes

* Few more GameMessages

* few more
2024-03-13 02:37:40 +00:00

17 lines
517 B
C#

using System;
namespace ACE.Server.Network.GameEvent.Events
{
public class GameEventHouseUpdateRentTime : GameEventMessage
{
public GameEventHouseUpdateRentTime(Session session)
: base(GameEventType.UpdateRentTime, GameMessageGroup.UIQueue, session, 8)
{
//Console.WriteLine("Sending 0x227 - House - UpdateRentTime");
var rentTime = 0u; // when the current maintenance period began (unix timestamp)
Writer.Write(rentTime);
}
}
}