ace/Source/ACE.Server/Network
Mag-nus c2ed2eab9a
Performance improvements with the help of Claude (#4472)
* Network performance improvements, limit boxing

* Polygon comment out redundant test code

* Transition remove duplicate Init()

* Creature_BodyPart and Monster_Melee comment out unused var
2026-08-03 11:48:37 +00:00
..
Enum Remove UTF-8 BOMs across repository (#4324) 2025-06-22 15:33:36 -04:00
GameAction Remove UTF-8 BOMs across repository (#4324) 2025-06-22 15:33:36 -04:00
GameEvent Null Catches (#4341) 2025-08-11 22:36:48 -04:00
GameMessages Wire up support for HighRes DAT handling (#4469) 2026-07-29 13:03:36 -04:00
Handlers Performance improvements with the help of Claude (#4472) 2026-08-03 11:48:37 +00:00
Managers Performance improvements with the help of Claude (#4472) 2026-08-03 11:48:37 +00:00
Motion add validation for RawMotionState actions (#3951) 2023-03-19 12:14:16 -04:00
Packets Remove UTF-8 BOMs across repository (#4324) 2025-06-22 15:33:36 -04:00
Sequence Remove UTF-8 BOMs across repository (#4324) 2025-06-22 15:33:36 -04:00
Structure More Appraisal fixes (#4475) 2026-08-01 21:22:24 -04:00
ChatPacket.cs Remove UTF-8 BOMs across repository (#4324) 2025-06-22 15:33:36 -04:00
ClientMessage.cs improving network resiliency (#4074) 2023-12-25 03:20:38 +00:00
ClientPacket.cs Performance improvements with the help of Claude (#4472) 2026-08-03 11:48:37 +00:00
ClientPacketFragment.cs Network perf improvements (#4205) 2024-07-23 11:13:56 +00:00
ConnectionListener.cs Improve logging overhead by fixing string interpolation (#4107) 2024-03-13 02:38:39 +00:00
Extensions.cs Dat file iteration checking (#2992) 2020-05-23 10:23:45 -07:00
GameMessageGroup.cs Renamed a couple GameMessageGroups (Queues) (#634) 2018-02-10 14:54:49 -05:00
MessageBuffer.cs improving network resiliency (#4074) 2023-12-25 03:20:38 +00:00
MessageFragment.cs Performance improvements with the help of Claude (#4472) 2026-08-03 11:48:37 +00:00
NetworkBundle.cs fixing networking bugs (#1104) 2018-11-30 23:58:00 -05:00
NetworkSession.cs Performance improvements with the help of Claude (#4472) 2026-08-03 11:48:37 +00:00
NetworkStatistics.cs move order-insensitive items earlier in packet processing pipeline (#1647) 2019-04-06 00:52:07 -05:00
Packet.cs Network improvements (#2515) 2019-12-30 19:10:12 -06:00
PacketDirection.cs Remove UTF-8 BOMs across repository (#4324) 2025-06-22 15:33:36 -04:00
PacketFragment.cs Network perf improvements (#4205) 2024-07-23 11:13:56 +00:00
PacketFragmentHeader.cs Network perf improvements (#4205) 2024-07-23 11:13:56 +00:00
PacketHeader.cs Network perf improvements (#4205) 2024-07-23 11:13:56 +00:00
PacketHeaderFlags.cs Don't throw warnings on CICMDCommand packets (#1019) 2018-09-16 07:22:26 -05:00
PacketHeaderFlagsUtil.cs network stability (#1511) 2019-03-10 17:40:23 -04:00
PacketHeaderOptional.cs .net10 build (#4392) 2026-02-15 13:41:34 -05:00
ServerPacket.cs Network perf improvements (#4205) 2024-07-23 11:13:56 +00:00
ServerPacketFragment.cs Network improvements (#2515) 2019-12-30 19:10:12 -06:00
Session.cs Wire up support for HighRes DAT handling (#4469) 2026-07-29 13:03:36 -04:00
SessionConnectionData.cs Adjust connection flow (#3974) 2023-06-09 12:33:04 -04:00
SessionTerminationDetails.cs Shortcut Fix Stage 1 (#1759) 2019-04-19 01:58:03 -05:00