ace/Source/ACE.Server/Network/GameEvent/Events/GameEventJoinGameResponse.cs
Mag-nus bb8e6a9ac3
Improvements to help garbage collection (#4104)
* Enum ToSentence improvements

* Network.EnqueueSend improvements

* Improve SerializePhysicsData

* GameMessage improvements

* GameEventMessage updates

* more initial sizes

* Few more GameMessages

* few more
2024-03-13 02:37:40 +00:00

15 lines
526 B
C#

using ACE.Entity;
using ACE.Entity.Enum;
namespace ACE.Server.Network.GameEvent.Events
{
public class GameEventJoinGameResponse : GameEventMessage
{
public GameEventJoinGameResponse(Session session, ObjectGuid boardGuid, ChessColor color)
: base(GameEventType.JoinGameResponse, GameMessageGroup.UIQueue, session, 12)
{
Writer.Write(boardGuid.Full);
Writer.Write((int)color); // -1 indicates failure, otherwise which team you are for this game
}
}
}