ace/Source/ACE.Server/Network/GameEvent/Events/GameEventMagicUpdateEnchantment.cs
Mag-nus bb8e6a9ac3
Improvements to help garbage collection (#4104)
* Enum ToSentence improvements

* Network.EnqueueSend improvements

* Improve SerializePhysicsData

* GameMessage improvements

* GameEventMessage updates

* more initial sizes

* Few more GameMessages

* few more
2024-03-13 02:37:40 +00:00

16 lines
496 B
C#

using ACE.Server.Network.Structure;
namespace ACE.Server.Network.GameEvent.Events
{
/// <summary>
/// Apply an enchantment to your character.
/// </summary>
public class GameEventMagicUpdateEnchantment : GameEventMessage
{
public GameEventMagicUpdateEnchantment(Session session, Enchantment enchantment)
: base(GameEventType.MagicUpdateEnchantment, GameMessageGroup.UIQueue, session, 68)
{
Writer.Write(enchantment);
}
}
}