ace/Source/ACE.Server/Network/GameEvent/Events/GameEventMagicUpdateMultipleEnchantments.cs
gmriggs a82befde9b Adding dispels and pressure plates (#1069)
* Adding more quest emotes, refactoring EmoteManager

* Adjusting UseRadius

* Adding dispels and pressure plates

* Fixing self-dispels, redirecting item/creature dispels to life magic

* Adding ItemSpellcraft
2018-10-15 23:07:42 -04:00

17 lines
571 B
C#

using System.Collections.Generic;
using ACE.Server.Network.Structure;
namespace ACE.Server.Network.GameEvent.Events
{
/// <summary>
/// Updates multiple enchantments for your character.
/// </summary>
public class GameEventMagicUpdateMultipleEnchantments : GameEventMessage
{
public GameEventMagicUpdateMultipleEnchantments(Session session, List<Enchantment> enchantments)
: base(GameEventType.MagicUpdateMultipleEnchantments, GameMessageGroup.UIQueue, session)
{
Writer.Write(enchantments);
}
}
}