ace/Source/ACE.Server/Network/GameEvent/Events/GameEventStartGame.cs
Mag-nus bb8e6a9ac3
Improvements to help garbage collection (#4104)
* Enum ToSentence improvements

* Network.EnqueueSend improvements

* Improve SerializePhysicsData

* GameMessage improvements

* GameEventMessage updates

* more initial sizes

* Few more GameMessages

* few more
2024-03-13 02:37:40 +00:00

18 lines
536 B
C#

using ACE.Entity;
using ACE.Entity.Enum;
namespace ACE.Server.Network.GameEvent.Events
{
/// <summary>
/// Starts a chess game
/// </summary>
public class GameEventStartGame: GameEventMessage
{
public GameEventStartGame(Session session, ObjectGuid boardGuid, ChessColor color)
: base(GameEventType.StartGame, GameMessageGroup.UIQueue, session, 12)
{
Writer.Write(boardGuid.Full);
Writer.Write((int)color); // which team that should go first
}
}
}