ace/Source/ACE.Server/Physics/Extensions/FloatExtensions.cs
gmriggs 811956ef55
Updating particle system (#1089)
* Updating particle system

* Updating GetRandomStartTrans

* Updating IsParentLocal

* Reset lifetime
2018-11-08 14:43:38 -05:00

26 lines
583 B
C#

using System;
namespace ACE.Server.Physics.Extensions
{
public static class FloatExtensions
{
public static float ToRadians(this float angle)
{
return (float)(Math.PI / 180.0f * angle);
}
public static float ToDegrees(this float rads)
{
return (float)(180.0f / Math.PI * rads);
}
public static float Clamp(this float f, float min, float max)
{
if (f < min)
f = min;
if (f > max)
f = max;
return f;
}
}
}