mirror of
https://github.com/ACEmulator/ACE
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* Add full support for Contracts * Update Commands * Update ContractManager.cs * Update DeveloperCommands.cs * Update ContractManager.cs Fix PackableHashTable stuff * Update ContractTracker.cs Add in vaguely used Stamped version * Update ContractManager.cs * Update ContractManager.cs * Some tweaks * More tweaking * Create ContractId.cs * Update PropertyInt.cs * Update ContractId.cs * Provide feedback for IsFull * Update QM to prevent Update from writing more solves than max allows * null catch * . * Update LifestonedConverter.cs * Update Gem.cs * Update changelog.md * Update changelog.md
11 lines
210 B
C#
11 lines
210 B
C#
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namespace ACE.Server.WorldObjects
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{
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partial class Player
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{
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public void HandleActionAbandonContract(uint contractId)
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{
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ContractManager.Abandon(contractId);
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}
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}
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}
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