mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
There were 3 redundant values which were basically flags indicating if it's associated vital was actually used. However, in the cache.bin, any time a vital was present, it's associated flag was also set to 1. This is basically redundant. We can simplify this as follows. If the Vital != 0, it gets applied. If the Vital == 0, it doesn't get applied. I suspect they may have wanted the flag so they could leave a vital value in the db, but just have it disabled. We don't need this. |
||
|---|---|---|
| .. | ||
| World | ||
| SQLWriter.cs | ||