mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
18 lines
485 B
C#
18 lines
485 B
C#
using ACE.DatLoader.FileTypes;
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using System.Collections.Generic;
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using System.IO;
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namespace ACE.DatLoader.Entity
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{
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public class SpellSet : IUnpackable
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{
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// uint key is the m_PieceCount, the level/number of items active in the set.
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public Dictionary<uint, SpellSetTiers> SpellSetTiers = new Dictionary<uint, SpellSetTiers>();
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public void Unpack(BinaryReader reader)
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{
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SpellSetTiers.UnpackPackedHashTable(reader);
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}
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}
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}
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