ace/Source/ACE.Database/AuthenticationDatabase.cs
Ty Conner 1eb41f4ef7
Several Command Updates (#1614)
* GameMessageServerName tweak

* Update acehelp and acecommands

* Add pop command

* Add watchmen command

* Add finger command

* Update changelog

* .

* cleanup

* cleanup

* Load Account when Player is Onlined

* .

* Hide launcher pings and pongs.

* Add null check for @telereturn
2019-03-31 04:52:09 -05:00

160 lines
4.8 KiB
C#

using System.Linq;
using System.Threading;
using Microsoft.EntityFrameworkCore;
using log4net;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Storage;
using ACE.Database.Models.Auth;
using ACE.Entity.Enum;
using System.Collections.Generic;
using System;
namespace ACE.Database
{
public class AuthenticationDatabase
{
private static readonly ILog log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public bool Exists(bool retryUntilFound)
{
var config = Common.ConfigManager.Config.MySql.Authentication;
for (; ; )
{
using (var context = new AuthDbContext())
{
if (((RelationalDatabaseCreator)context.Database.GetService<IDatabaseCreator>()).Exists())
{
log.Debug($"Successfully connected to {config.Database} database on {config.Host}:{config.Port}.");
return true;
}
}
log.Error($"Attempting to reconnect to {config.Database} database on {config.Host}:{config.Port} in 5 seconds...");
if (retryUntilFound)
Thread.Sleep(5000);
else
return false;
}
}
public int GetAccountCount()
{
using (var context = new AuthDbContext())
return context.Account.Count();
}
/// <exception cref="MySqlException">Account with name already exists.</exception>
public Account CreateAccount(string name, string password, AccessLevel accessLevel)
{
var account = new Account();
account.AccountName = name;
account.SetPassword(password);
account.SetSaltForBCrypt();
account.AccessLevel = (uint)accessLevel;
using (var context = new AuthDbContext())
{
context.Account.Add(account);
context.SaveChanges();
}
return account;
}
/// <summary>
/// Will return null if the accountId was not found.
/// </summary>
public Account GetAccountById(uint accountId)
{
using (var context = new AuthDbContext())
{
return context.Account
.AsNoTracking()
.FirstOrDefault(r => r.AccountId == accountId);
}
}
/// <summary>
/// Will return null if the accountName was not found.
/// </summary>
public Account GetAccountByName(string accountName)
{
using (var context = new AuthDbContext())
{
return context.Account
.AsNoTracking()
.FirstOrDefault(r => r.AccountName == accountName);
}
}
/// <summary>
/// id will be 0 if the accountName was not found.
/// </summary>
public uint GetAccountIdByName(string accountName)
{
using (var context = new AuthDbContext())
{
var result = context.Account
.AsNoTracking()
.FirstOrDefault(r => r.AccountName == accountName);
return (result != null) ? result.AccountId : 0;
}
}
public void UpdateAccount(Account account)
{
using (var context = new AuthDbContext())
{
context.Entry(account).State = EntityState.Modified;
context.SaveChanges();
}
}
public bool UpdateAccountAccessLevel(uint accountId, AccessLevel accessLevel)
{
using (var context = new AuthDbContext())
{
var account = context.Account
.First(r => r.AccountId == accountId);
if (account == null)
return false;
account.AccessLevel = (uint)accessLevel;
context.SaveChanges();
}
return true;
}
/// <summary>
/// Will return null if the accountId was not found.
/// </summary>
public List<string> GetListofAccountsByAccessLevel(AccessLevel accessLevel)
{
using (var context = new AuthDbContext())
{
var results = context.Account
.AsNoTracking()
.Where(r => r.AccessLevel == Convert.ToUInt32(accessLevel)).ToList();
var result = new List<string>();
foreach (var account in results)
result.Add(account.AccountName);
return result;
}
}
}
}