ace/Source/ACE.Database
Mag-nus 4dab146548
Code cleanup (#1681)
* Flags attribute

* empty statement

* Fix Formatting

* Fix OrderBy -> ThenBy

* use OfType

* Replace with asingle call to Count(...)

* Replace with a single call to FirstOrDefault

* Merge cast with type check

* use String.IsNullOrEmpty

* use collections count property

* use format specifier (results in shorter loc)

* use Any() instead of Count() > 0

* revert ThenBy with comment
2019-04-10 20:48:34 -05:00
..
Entity Adding /hslist <housetype> to show list of available houses (#1373) 2019-01-26 15:14:32 -05:00
Models Change Shard Biota Palette table (#1679) 2019-04-09 03:34:48 -05:00
SQLFormatters Code cleanup (#1681) 2019-04-10 20:48:34 -05:00
ACE.Database.csproj Assembly changes (#1369) 2019-01-26 10:09:13 -06:00
AuthenticationDatabase.cs Several Command Updates (#1614) 2019-03-31 04:52:09 -05:00
DatabaseManager.cs PropertyManager Database Cleanup (#940) 2018-08-10 13:52:19 -05:00
Scaffolding Notes.txt Add New Tables to Shard Database for Biota and proper Character Title Support (#686) 2018-03-13 19:11:55 -04:00
SerializedShardDatabase.cs Several Command Updates (#1614) 2019-03-31 04:52:09 -05:00
ShardConfigDatabase.cs PropertyManager Database Cleanup (#940) 2018-08-10 13:52:19 -05:00
ShardDatabase.cs Code cleanup (#1681) 2019-04-10 20:48:34 -05:00
WorldDatabase.cs Reuse available Dynamic GUIDs (#1493) 2019-03-07 20:17:42 -06:00